Completed it. and i will give it 100% from my side! damn a nice work you've done here.. really amazing.
Poke646: Vendetta
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Hi guys and thanks for all the positive feedback. It's especially nice to see your work being welcomed by the many professionals hanging out here. I didn't find much time to check Mapcore for the past years, so I'm glad I could even retrieve my account info

Quakis, the "sliding" bug you're talking about, could you give me some more info on that? The reason is, I experience it myself since I upgraded (!) my vid card late in the development process. None of the testers encountered any problems, though, so I thought it was a problem on my end. What kind of engine update did you say introduced this bug? I'd like to include some info about that in the upcoming FAQs on our website.
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Quite good, though the laptop / keypad gameplay got a little stale after a while. There were some very nice setpieces though, my favorite being the low gravity reactor. I'll probably write up a review on Ten Four for it.
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Quote from Term
Quakis, the "sliding" bug you're talking about, could you give me some more info on that? The reason is, I experience it myself since I upgraded (!) my vid card late in the development process. None of the testers encountered any problems, though, so I thought it was a problem on my end. What kind of engine update did you say introduced this bug? I'd like to include some info about that in the upcoming FAQs on our website.
It was that Half Life Engine update back in October. It happens to all goldsource games where the keyboard and mouse would stick and "lag" But I searched the steam forums and a temp-fix is to set the hl.exe processes to low priority.
Either way I completed the mod and will hopefully review it on TAW sometime soon.

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Amazing stuff. Loved the original, and loved this one just as much. Great use of textures and brushwork, made me say wow a couple of times. Good enough to play again some time. Greart work.
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Probably something wrong with my new gfx card (as in too new?), since tons of sprites for me turn up with a black outline.
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+ best textures and lighting seen in HL
+ nice puzzles
+ great designs/details
+ great prop placements
+ added music / voice
- AI dumb
- keycard idea is old by now
- didn't like how it ended
- silence during credits (no music)
- short
i give it 7/10
bring this to source already!
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Just played a little bit now but the visuals and overall quality feel is very impressive. Can't believe it's actually HL1 sometimes.
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Quote from MJDisplay More
+ best textures and lighting seen in HL+ nice puzzles
+ great designs/details
+ great prop placements
+ added music / voice
- AI dumb
- keycard idea is old by now
- didn't like how it ended
- silence during credits (no music)
- short
i give it 7/10
bring this to source already!
Uhhh.. it should be the same music as the intro? I agree with you on the other points too, I thought the ending was rather lame

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hmm it was silent for me during the credits..
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