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dm_drift - Back with a vengeance!

  • dux
  • October 16, 2006 at 2:47 PM
  • Minos
    • October 16, 2006 at 7:00 PM
    • #21
    Quote from dux

    http://developer.valvesoftware.com/wiki/Color_correction

    This is amazing, thanks for the link dude

  • skdr
    • October 16, 2006 at 7:04 PM
    • #22

    Oh I didnt you know you can hardcode color correction to the bsp, that's awesome

  • Sindwiller
    • October 16, 2006 at 7:22 PM
    • #23

    Thats awesome stuff! Like the brushwork, the lighting, the textures. I'd suggest to get rid of these standard HL2-textures. But *votes for spotlight* Damn hot baby!

  • FrieChamp
    • October 16, 2006 at 7:32 PM
    • #24
    Quote from Sindwiller

    Thats awesome stuff! Like the brushwork, the lighting, the textures. I'd suggest to get rid of these standard HL2-textures. But *votes for spotlight* Damn hot baby!

    Only finished work (which is posted in the "Finished Work" section) can be selected as spot light material...and adding spotlights to your level won't help you to get there faster either The level looks pretty cool though, so I think we will see it up there soon.

  • Belgarion
    • October 16, 2006 at 8:51 PM
    • #25

    i certainly hope so.

  • Meotwister
    • October 16, 2006 at 10:03 PM
    • #26

    oh that color correction stuff is sweet.... ima keep that in mind.

    Verry nice map, the contrast achieved is awesome. Really like it.

  • KoKo5oVaR
    • October 16, 2006 at 11:52 PM
    • #27

    Wow indeed superb work, definatly prooves what enormous graphic improvements you can manage to have with a little color balance change , it's a bit like in hitman bloodmoney if i remember, it changes the mood from room to room

  • Bic-B@ll
    • October 16, 2006 at 11:53 PM
    • #28

    that is super fucking cool

  • Tarky
    • October 17, 2006 at 11:52 AM
    • #29

    Oh just fucking hot

    Very .. I dunno.. It looks ut2004ish mixed with HL2DM, mixed with.. something.. Very unique look and feel. Love it!

  • JAL
    • October 17, 2006 at 11:54 AM
    • #30

    the lighting is superb, some of the best I've seen on source

  • Dodger
    • October 17, 2006 at 3:30 PM
    • #31

    looks really pimp man keep up the good work

  • Mojo
    • October 17, 2006 at 5:49 PM
    • #32

    guys seriously. Stop making such cool looking maps

    And by stop, I mean don't stop, since hot damn there are some sweet looking maps coming out lately! Great work

    Quote from Tarky

    Very .. I dunno.. It looks ut2004ish mixed with HL2DM, mixed with.. something.. Very unique look and feel. Love it!

    Exactly what I thought

  • Warby
    • October 17, 2006 at 6:13 PM
    • #33

    this is hot stuff i have no suggestions for improuvment except add custom content

  • dux
    • October 17, 2006 at 6:30 PM
    • #34

    Just adding some finishing touches to the map now. And why don't my smoothing groups work

    Thanks for the nice comments and feedback everyone.

  • RA7
    • October 17, 2006 at 10:34 PM
    • #35

    Very nice work

  • L4zy
    • October 17, 2006 at 10:38 PM
    • #36

    a muddled mapping style somehow but however... I like it.

  • Mr.Ben
    • October 17, 2006 at 11:11 PM
    • #37

    I dig it dux. I dig it.

  • MJ
    • October 20, 2006 at 1:14 PM
    • #38

    lotta pipes but nice..

  • dux
    • October 20, 2006 at 3:19 PM
    • #39

    If no ones been paying any attention it's done and dusted now :

    http://www.mapcore.net/forums/viewtopic.php?t=6837

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