Finally I took a small break from our Sci-fi Mod and made a Battlefield2 level. Is my first one for this engine/game but I think I made levels which were less appealing. ![]()
It's called "Iraq Oilfields" and set in teh desert. I used the BF2 Statics for this one but tried to give the map an extra portion athmosphere using sounds or the overall lighting of the map combined with unique environments like the dried river with the ol' boat in or the small village and the oil lakes.
There are bigger rocks and i tried to arrange the dunes in a special order so infantry can take cover. But the map is still meant to be focused on vehicles.
No attack helicopters are in. Only for transport choppers.
Furthermore there is a 16-64 player support and even Singleplayer is supported. SP comes from "Zinnstein".
A new loadingmusic combined with a custom sky is also there.
I hope you like it. Please keep in mind that the Bf2 lighting Engine is not as
precize like HL2. But I tried my best to archive a believable look. ![]()
Download: http://www.uac-warfare.com/michimaps/Iraq_Oilfields.zip
[Blocked Image: http://www.uac-warfare.com/michibe/gfx_la…fields1_big.jpg]
[Blocked Image: http://www.uac-warfare.com/michibe/gfx_la…fields3_big.jpg]
[Blocked Image: http://www.uac-warfare.com/michibe/gfx_la…fields2_big.jpg]