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FPS Creator

  • Alexjfry3
  • August 29, 2006 at 4:36 PM
  • Alexjfry3
    • August 29, 2006 at 4:36 PM
    • #1

    Me and a friend have found the First Person Shooter Creator and we were wondering if for noobs is this a god program.

    any help is welcome!

  • DelaZ
    • August 29, 2006 at 4:43 PM
    • #2

    lol just looked it up on google...

    http://www.fpscreator.com/

    Looks like something for "noobs" on first sight.

  • Alexjfry3
    • August 29, 2006 at 4:47 PM
    • #3

    its drag and drop but some of the graphics that come with it look very nice.

    But i was wondering if there is anyone here who has experience with this program.

  • ShaDoW
    • August 29, 2006 at 5:05 PM
    • #4

    I wouldn't rely on those programs too much. You can slightly change the environments, characters and weapons for each "game" you make with it, but it will always end up being the same bland game.

    If you want the real experience find yourself a nice free open source game engine and build on that, or mod an existing game.

  • Alexjfry3
    • August 29, 2006 at 7:12 PM
    • #5

    so what would you suggest for 2 starters in this aspect? i would really appreciated any kind of help and links would be el Mucho loved. i have been told half life is a good one but i have no clue as to how to start doing that, again any help would be appreciated alot!!!

  • hessi
    • August 29, 2006 at 8:35 PM
    • #6

    start hl2 modding?

    http://developer.valvesoftware.com/wiki/Main_Page

    this will be you most visited website then.

  • Polaris
    • August 30, 2006 at 12:00 AM
    • #7

    I'd suggest Quake and opensource variations, if you want people to not have to own a game to play yours. Though HL2 modding isn't a bad idea it just seems you want to build your own simple game from the ground up.

    I don' know to much about this sort of stuff but there's darkplaces

    http://en.wikipedia.org/wiki/DarkPlaces

    Perhaps Sindwiller can shed some light on this?

  • MAD Mike
    • August 30, 2006 at 4:10 AM
    • #8

    I've messed around with FPS Creator before and it's terrible. You're better off modding a real game

  • Alexjfry3
    • August 30, 2006 at 4:29 PM
    • #9

    ok well so is Half Life 2 modeling hard or is it like it takes time to learn thing?

  • Spellbinder
    • August 30, 2006 at 6:10 PM
    • #10

    If its time you dont want to spend you should quit right now. Everything you want to learn and learn well will take time. There's no cutting corners in life.

  • Alexjfry3
    • August 30, 2006 at 6:49 PM
    • #11

    Thanks spellbinder, yeah i was just wondering if i should invest in some more keyboards if im going to get very mad becuase im not seeing results right away. and by your response i should haha.

  • wacko
    • August 31, 2006 at 12:29 PM
    • #12

    you know just to comment on this, programs like this are just utter crap and they do no teach you anything that could be useful later on.

    I would suggest modding or small game creation using something like DirectX. Now of course this would seem like a huge undertaking, but DirectX is really a nice framework at making small titles really easy to do. It will also allow you to learn some other languages outside typical c++. Which is something that maybe useful in the long run.

    I would agree with SpellBinder, its going to take a good amount of time. A lot of late nights, asking yourself why does this shit work and then come to find out you spelt something wrong. ITS GOING TO HAPPEN.

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