1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

San Andreas...

  • Spinlock
  • July 31, 2006 at 10:21 PM
  • Mazy
    • August 2, 2006 at 11:01 AM
    • #21

    Aye, GTA has always been about going where ever you want and the fact that you could swim in San Andreas made a huge difference for me, and really opened up the world more than flying did actually.

    Anyway, I can certainly agree with the fact that Vice City had more style, and really captured the 80's feel better than SA captured the 90's feel. Plus lots of people were actually scared away by San Andreas' sheer size, and having so much stuff to explore just overwhelmed them. I felt that a bit in the beginning actually.

    Also obviously Vice City didn't have to much elevation in its terrain, based on Miami being fairly flat (afaik anyway).

  • kleinluka
    • August 2, 2006 at 3:39 PM
    • #22

    I love San Andreas. And the gangster stuff is awesome..... Yeah the graphics aren't on the same level as HL2 but what do you expect from a game using Renderware? Also the world is freakin huge and it's all streamed... I don't mind the crap graphics at all.

  • D3ads
    • August 2, 2006 at 4:04 PM
    • #23

    Personally I can't get into San Andreas, it overwhealms me with how much stuff there is and all the tattoo/haircut/gym bollocks does my nut in. I much much prefer Vice City.

  • RD
    • August 2, 2006 at 4:11 PM
    • #24

    I have some advice for all those who are overwhelmed by the size of SA. Use cheats.

    You wont have to follow the story and you can spawn apaches or jumbojets and fly anywhere. Its damn fun exploring the massive world, landing on top of skyscrapers or mountains and basejumping off

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™