1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

Help with map props.

  • brendank310
  • July 8, 2004 at 3:10 PM
  • brendank310
    • July 8, 2004 at 3:10 PM
    • #1

    I'm currently mapping out a level thats urban based. I've made a building thats style is based on that of the NYC Public Library, but I can't model as well as I used to. I'm looking for someone who would be able to model and texture(easier than it sounds) a lion:

    [Blocked Image: http://www.leaptoad.com/ahp/nyc/lion.jpg]

    Also possibly two variations of statue like the statues on the top of the building:

    [Blocked Image: http://bigbro.biophys.cornell.edu/~toombes/Pictures/pictures_4_00/NYC_Library.jpg] . I would say the poly budget for all the models is no more than say 4500. I would guess the only real texture needed is a generic marble one, with minor shading perhaps. If your interested in helping with both, or just one of these models, please drop me an email @ brendank310_at_gmail.com or IM me on AOL instant messenger(brendank310).

  • insta
    • July 8, 2004 at 3:12 PM
    • #2

    I'm sure people would be more interested if you were to post some shots of your map, so that people can see if they want to bother.

  • brendank310
    • July 8, 2004 at 3:21 PM
    • #3

    Okay, I've only got in Radiant shots so far, but I'll be sure to posts some screen caps ASAP.

  • Duff-e
    • July 8, 2004 at 3:28 PM
    • #4

    awesome map....how did you make the people though...those are some killer sprites.

  • brendank310
    • July 8, 2004 at 3:56 PM
    • #5

    They're all complex patch meshes actually.

    Anyway here are some screens of the library building(I'm still working on making new textures, most of the current ones are place holders):

    [Blocked Image: http://216.180.232.170/~tehrahns/brendank310/screens/librarytri.jpg]

    [Blocked Image: http://216.180.232.170/~tehrahns/brendank310/screens/librarywire.jpg]

    [Blocked Image: http://216.180.232.170/~tehrahns/brendank310/screens/libraryclose.jpg]

  • GrayFox
    • July 8, 2004 at 7:07 PM
    • #6

    Nice pictures

    Now make the links work... or more accurately: make links

  • OL
    • July 8, 2004 at 7:17 PM
    • #7

    just because the word image is there doesnt make it one

    Image

    Image

    Image

  • brendank310
    • July 8, 2004 at 8:22 PM
    • #8

    http://mohmods.dyndns.org/ted/tyjosh/

    sorry for the inconvenience, something is up with my server. there are working pics.

  • st0lve
    • July 8, 2004 at 9:42 PM
    • #9

    What game? D:

  • kleinluka
    • July 8, 2004 at 9:46 PM
    • #10

    I give you buena road tex~

    [Blocked Image: http://daniel.dodfi.net/textures/asphalt.jpg]

  • brendank310
    • July 8, 2004 at 9:52 PM
    • #11

    its for call of duty mod revolt. its based on a map for my old mod for medal of honor, but the theme has changed. the layout stays the same. the library will be the center of the map, where the flag will be placed for reverse ctf, and possibly team king of the hill. road texture looks very nice, i'll see how it looks.

  • brendank310
    • July 9, 2004 at 4:45 PM
    • #12

    maybe i could make a trade for it. i have a gmail invite, and i could get you some webspace. i know its not worth the models, but maybe some incentive.

  • Izuno
    • July 9, 2004 at 5:03 PM
    • #13

    omg that's the library in the open scene from Ghostbusters!

  • OL
    • July 9, 2004 at 11:29 PM
    • #14

    i would help you but organics arent my thing and theyd turn out horrible

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™