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July Low Poly Modelling Challenge:

  • The Postman
  • July 3, 2006 at 11:50 PM
  • JacK
    • July 15, 2006 at 7:18 PM
    • #61

    It's a Space-cadillac

    Clicky

    The texture will hopefully be done soon.

  • Meotwister
    • July 16, 2006 at 9:39 PM
    • #62

    I like the derigible It's very original.

    I'm stranded on the road with no 3dsmax and dial up. . .

    . . . help . . me.

  • FictiousWill
    • July 16, 2006 at 10:05 PM
    • #63

    Yeah so am I - I'm out of state and on a borrowed computer, so it was the 3dsmax limited demo for me.

  • Nazul
    • July 17, 2006 at 12:10 AM
    • #64

    [Blocked Image: http://img54.imageshack.us/img54/5043/hoverow8.jpg]

    im so proud , and I so suck ..

    Cool zepp ^^

  • von*ferret
    • July 18, 2006 at 12:49 AM
    • #65

    haha nice. Work more on conserving textures space on your UV's. I'm not the best, but looksl ike you could've increased size on a lot of stuff there. THe circle for instance could be cut into 4's like a pie and then enlarged. Star could've been rotated to fit better. Little stuff like this would really improve the over all texturing.

    Keep practicing!

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