1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

  • Minos
  • July 1, 2004 at 10:51 PM
  • tnoh
    • October 8, 2004 at 9:34 AM
    • #81

    I think i have my old Duke3D levels hiding somewhere. Meaby i should find them and post some pics

  • EjrulF
    • October 8, 2004 at 9:56 AM
    • #82
    Quote from tnoh

    I think i have my old Duke3D levels hiding somewhere. Meaby i should find them and post some pics

    lol...I can just dream to have my Q3 levels back :wink:

  • insta
    • October 8, 2004 at 10:08 AM
    • #83

    I remember switching from Duke3d to a 3d engine (quake1).

    Since Duke3d could not have "sector over sector", I went nuts when I could finally create 3d stuff. EVERYTHING had to be 3d! Brushes were floating in the air everywhere, because you know what, it's 3d!!!

    Good times.

  • tnoh
    • October 8, 2004 at 10:25 AM
    • #84

    lol, i installed Duke3d and i found my old levels on some cd.

    Ayes, here we go:

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke004.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke005.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke006.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke002.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke003.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke007.jpg]

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke008.jpg]

    God how ugly. All screens are from same level I think i made these around 1997 or something.

  • insta
    • October 8, 2004 at 12:10 PM
    • #85

    [Blocked Image: http://www.planethalflife.com/hiltunen/stuff/duke3d/duke007.jpg]

    Duke Nukem 3d in Finnish?

  • tnoh
    • October 8, 2004 at 12:14 PM
    • #86
    Quote from insta

    Duke Nukem 3d in Finnish?

    User.con edited, it was easy to modify that game :wink:

  • Kedhrin
    • October 8, 2004 at 2:51 PM
    • #87

    duke nuke 3d = bst evr

  • Minos
    • October 8, 2004 at 4:00 PM
    • #88

    lol tnoh u didnt like shadows huh

    I remember that it was a pain cuz u had to make the shadows manually, just altering the brightness of the walls/floors etc

  • KIIIA
    • October 9, 2004 at 1:52 PM
    • #89

    Follow the link and see the presentation thread of my first released map de_Nightmare:

    http://www.thewall.de/forum/showtopic.p ... f736086250

  • Bluestrike
    • October 10, 2004 at 7:33 PM
    • #90

    My first released HL map (tfc)

    http://%7boption%7d

    As you can judge by the review, the standard wasn't high back in those days

    Made some Duke3d maps but I'm not gonna install it to take them pixelized screens :P

    [Blocked Image: http://www.planetfortress.com/delta/images/review/dfbasev2/dfbasev203.jpg]

    [Blocked Image: http://www.planetfortress.com/delta/images/review/dfbasev2/dfbasev202.jpg]

  • Taylor
    • October 10, 2004 at 8:59 PM
    • #91

    First released for HL.

    [Blocked Image: http://www.tayl0r.org/images/tc_ss1full.jpg]

    MIGHT NEED SOME MORE CRATES, TAYLOR.

  • Fletch
    • October 11, 2004 at 12:21 AM
    • #92

    hooray for tayconc!!!!

  • Thrik
    • October 11, 2004 at 1:20 AM
    • #93

    First and only map I've ever finished/released..

    [Blocked Image: http://thrik.dodnetwork.com/shazbot/castle.gif]

    I'm such a perfectionist that I end up never finishing maps because they don't look exactly how they do in my mind. Over the years I must have quite literally accumulated at least a hundred maps which got close to completion but never got finished off.

    Man, I bet some of them would have done well too. :evil:

  • Thrik
    • October 11, 2004 at 1:21 AM
    • #94

    ...

    [Blocked Image: http://thrik.dodnetwork.com/oof/dod_omaha2.jpg]

  • Minos
    • October 11, 2004 at 3:13 AM
    • #95

  • Mazy
    • October 11, 2004 at 7:57 AM
    • #96

    i love the way those containers are neatly stacked on top of each other tayl0r ~

    especially considering that theres nothing else there D:

  • mawibse
    • October 11, 2004 at 11:00 AM
    • #97

    The start of my purple period.

    Yeah it's the yard and apartement of where I lived at the time.

    I remember my freinds who played it said that when they entered the yard (the real one) they always looked up at the roof tops after a banana to RPG. (I always used the bananas in pyjamas skin in HLDM)

    [Blocked Image: http://mawibse.leveldesign.nu/de_mawibse.jpg]

  • Kedhrin
    • October 11, 2004 at 1:32 PM
    • #98

    oh man...if i could only post my beginnings, i think the most rediculous map (i had no idea about optimization because i didn't have the internet) i ever made was in quake 1, where i buit this HUGE cliff side with about 100 monsters all over it, and off in the distance was a gigantic castle lol...

    you started off the map and in front of you was 20 hell knights on a platform with a bridge between you and them....

    you got a rocket launcher and well ya know, you can figure out the rest.

  • Schmung
    • October 11, 2004 at 2:20 PM
    • #99

    My first ever map was for Quake, made if for me and mate to play over a land, but then foolishly uploaded it. I made two more as well. They were all bloody awful with r_speeds from hell, mostly because I was stuck on 28.8k and didn't find out what they were untill a few years back. Also made one for AQ2, which was equally dire and ridden by r_speeds of ultimate doom. The Quake ones were called YPDM1-3. The AQ2 one is still flaoting about somewhere, I think you can even read the reviews. It is however, dire.

    Oh and hullo everyone, some of you may know me, some of you may not.

  • -Stratesiz-
    • October 11, 2004 at 2:34 PM
    • #100

    Hello sir ~~

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 13 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™