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warby presents: de_wanda 100% custom map for cs-source

  • Warby
  • June 24, 2006 at 9:21 PM
  • Minos
    • July 4, 2006 at 4:56 AM
    • #41

    oh yeah, now I like it warbeast! My only complaint is the brick texture in this shot which looks a bit out of place imo

    http://riviera.heaven.nexusirc.at/warby ... ha2_06.jpg

  • Polaris
    • July 4, 2006 at 5:22 AM
    • #42

    If you mean the red ones mino, then I agree.

    Warby has said that the large stretched out one is just a place holder for a waterfall.

  • Warby
    • July 4, 2006 at 11:58 AM
    • #43

    my coworker scott duquette made these really sweet paint overs and earlyer or later i want to adopt everythign he suggested:

    i reallly liked te look of the red building but now that i look closer it looks more like wooden sleds than actual red brick ... so that needs to et worked on ( just like everything ^^)

    [Blocked Image: http://www.scottduquette.com/tmp/css_nice_1_paintover.jpg]

    [Blocked Image: http://www.scottduquette.com/tmp/css_nice_2_paintover.jpg]

  • m4d1n
    • July 4, 2006 at 12:02 PM
    • #44

    sweet by scott...makes it look more uniform...i like it

  • Zeta
    • July 4, 2006 at 1:07 PM
    • #45

    great paint overs

  • FrieChamp
    • July 4, 2006 at 2:40 PM
    • #46

    Agreed, looks a lot better.

  • Mazy
    • July 4, 2006 at 3:28 PM
    • #47

    Make it like that and you're winnah!!

  • MJ
    • July 5, 2006 at 8:16 AM
    • #48

    interesting..

  • alexroyce
    • July 5, 2006 at 6:17 PM
    • #49

    Reminds me of a theme park with all the strange architecture. Looks awesome, though, so maybe all the variation is a good thing.

  • SKULLHOZER
    • July 6, 2006 at 7:14 PM
    • #50

    Wow, paint-overs can really help tune a map!

  • RA7
    • July 10, 2006 at 9:53 AM
    • #51
    Quote from Mazy

    Make it like that and you're winnah!!

    I agree....(would be something like Nippers DE_VANGOGH)

  • FrieChamp
    • July 10, 2006 at 10:05 AM
    • #52
    Quote from SKULLHOZER

    Wow, paint-overs can really help tune a map!

    It's something we do at crytek all the time, art notes by concept artists can really help making your empty level turn into a beauty.

  • Warby
    • September 4, 2006 at 12:21 AM
    • #53

    new pictures

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_beta_02_0003.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_beta_02_0006.jpg]

    (i know the lamps dont lok like they are glowing this will be adressed soon

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_beta_02_0008.jpg]

    that thing looks really great in motion

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_beta_02_0010.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_prop_01.jpg]

    my official new all time favrite prop i made ^^

    id say in abotu a mont hthis map will hopefully be done

  • hessi
    • September 4, 2006 at 12:54 AM
    • #54

    this is hawt! cant wait to the final release! will there be another beta test? i like all those textures. great stuff

  • von*ferret
    • September 4, 2006 at 1:43 AM
    • #55

    waterfall is hot

  • hamst3r
    • September 4, 2006 at 2:17 AM
    • #56

    Really great stuff. I love the new pictures.

  • Phatsniper
    • September 4, 2006 at 8:17 AM
    • #57

    Looking fantastic, I love the waterfall.

  • Evert
    • September 4, 2006 at 8:30 AM
    • #58

    Hot!

    I love the last pic, only thing I miss is depth to the windows on the round part on that building.

    Also I'd rotate the prop building 30 degrees or something in the background.

  • SnipaMasta
    • September 4, 2006 at 9:23 AM
    • #59

    The trees stand out a bit, but that's not your fault. Awesome work.

  • PhilipK
    • September 4, 2006 at 9:48 AM
    • #60
    Quote from von*ferret

    waterfall is hot

    indeed!

    I really like the rocks behind there

    Got a lot of great models there. Looking forward to see more of this map.

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