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Yet another reason why NOT to use Mayang

  • Squirrelly
  • June 18, 2006 at 11:46 PM
  • Squirrelly
    • June 18, 2006 at 11:46 PM
    • #1

    http://www.mayang.com/textures/perl/pre ... 290065.JPG

    In use in Quake Wars (by the barrels)...

    [Blocked Image: http://i62.photobucket.com/albums/h110/Iced_Eagle/enemy-territory-quake-wars-20060616.jpg]

    In Counter-Strike: Source (as well as Half-Life 2, etc)

    [Blocked Image: http://www.turtlerockstudios.com/de_nuke/de_nuke0030.jpg]

    And in numerous modifications.

    [Blocked Image: http://www.generalvivi.lawgiver.us/images/images_for_maps/nmrih_pogo/retail_garage0018.jpg]

  • General Vivi
    • June 18, 2006 at 11:48 PM
    • #2

    PWND!

  • Meotwister
    • June 18, 2006 at 11:56 PM
    • #3

    lol nice observation squirrely.

  • Squirrelly
    • June 19, 2006 at 12:08 AM
    • #4
    Quote from Pericolos0

    so?its not like players care about this stuff

    I play games... and I do... so HA! <3

  • Izuno
    • June 19, 2006 at 1:48 AM
    • #5

    funny, but does bring up a good point. Think about all the surfaces in all the games that need texturing. For a developer trying to reign in costs and time, they some times have to resort to stock texture usage. But we've known about this for a while now so... :roll:

  • Polaris
    • June 19, 2006 at 1:51 AM
    • #6

    Well I would expect stock textures to be used as bases alot but this is just dumb :\

  • Minos
    • June 19, 2006 at 3:12 AM
    • #7

    Where's Insurgency man

  • The Postman
    • June 19, 2006 at 4:09 AM
    • #8

    o god the texture use in a map in a game that isn't out has just made me shit myself

    Ungh...

  • LOOM
    • June 19, 2006 at 10:16 AM
    • #9

    hehe

    also the Graffiti Wall textures are mirrored

  • Zacker
    • June 19, 2006 at 10:48 AM
    • #10

    Does any developer actually make their own textures these days or do they just alter existing textures?

  • insta
    • June 19, 2006 at 11:16 AM
    • #11

    Sweet, I hadn't seen that Quake Wars screen before.

  • sensee
    • June 19, 2006 at 11:30 AM
    • #12

    [Blocked Image: http://img477.imageshack.us/img477/6518/000637xa.jpg]

    FTW!

  • Warby
    • June 19, 2006 at 11:52 AM
    • #13

    mayangs rules how dare anyone speaking bad about her !

  • st0lve
    • June 19, 2006 at 3:54 PM
    • #14

    Why do all these rich gamestudios use myang and stuff that us amature people are supposed to use?

    ps http://www.environment-textures.com is teh bst if you got an account.

  • teeluu
    • June 19, 2006 at 4:26 PM
    • #15
    Quote from st0lve

    ps http://www.environment-textures.com is teh bst if you got an account.

    Thanks, didn't know about that one

  • Steppenwolf
    • June 19, 2006 at 4:31 PM
    • #16

    I used this for a insurgency decal too long time ago

    It's still in but i dont use mayang anymore since i have my own slr cam to make ref photos.

  • D3ads
    • June 19, 2006 at 4:51 PM
    • #17

    I can't view that image, Mayang must be down...

    That Quake Wars shot is shit hot

  • Sa74n
    • June 19, 2006 at 5:28 PM
    • #18

    really i couldnt care less

  • Ginger Lord
    • June 19, 2006 at 5:35 PM
    • #19
    Quote from Sa74n

    really i couldnt care less

  • The Postman
    • June 19, 2006 at 5:36 PM
    • #20
    Quote from Sa74n

    really i couldnt care less

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