1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Torque Engine WIP.

  • TheLegacy
  • June 15, 2006 at 12:03 AM
  • TheLegacy
    • June 15, 2006 at 12:03 AM
    • #1

    Hey guys, first post on these forums. I am currently in the process of creating an Asian themed level for an FPS we are creating at school using the Torque engine.

    I have only had about 2-3 weeks to work on this level so far, and only have 1 week left and am turning to you guys for some c&c because I know there is alot of talent around here and hope to get some advice on what's lacking/what's done well in the level.

    Here are some WIP shots.. The level has not been lit properly yet, so I'm well aware there are some lighting issues. Also the TGE engine is very limited as far as any shaders go as well as texture size for terrain etc, so there isn't much I can do about that.

    [Blocked Image: http://tysonbusch.com/images/In_Game_0007.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0000.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0002.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0009.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0003.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0004.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0005.jpg]

    [Blocked Image: http://tysonbusch.com/images/In_Game_0006.jpg]

    Thanks alot guys.. Look forward to hearing from you

  • Minos
    • June 15, 2006 at 12:05 AM
    • #2

    it looks pretty cool considering the torque limitations

  • Fletch
    • June 15, 2006 at 2:15 AM
    • #3

    The pipework seems to stand out in two ways. 1) it doesn't seem to fit the theme and 2) the pinkish texture on it seems way too brihgt next to the muddied hues of the stuff around it.

  • TheLegacy
    • June 15, 2006 at 2:43 AM
    • #4

    Hey Fletch.. Actually the game is of the Steampunk genre.Though there isn't alot of it in this level as of yet as far as meshes etc, the other levels and the characters definitely depict the theme. Also the emitters and what not aren't turned on yet. I definitely see what you're saying about the textures on the pipes, though i think that is mainly because all the meshes are getting lit way brighter then the brushes for some reason.. Going to look into it now.

    Thanks for the comments.

  • Tarky
    • June 15, 2006 at 6:58 AM
    • #5

    DIE TORQUE DIE!!!!! ARG!!! *explodes*

    Sorry about that, I had to work with it for a year.. And yeah, never ever again.. It is way to frustrating.

    But your stuff looks good for torque!

  • TheLegacy
    • June 15, 2006 at 4:09 PM
    • #6
    Quote from Tarky

    DIE TORQUE DIE!!!!! ARG!!! *explodes*Sorry about that, I had to work with it for a year.. And yeah, never ever again.. It is way to frustrating.

    But your stuff looks good for torque!

    Yea, we've only been working with it for about 3 months, and it's the worst experience I've ever had working with an engine.. And I've worked with some pretty shoddy engines .

    But yea, gotta make the best with what you have I guess. Thanks for the comment.

  • hamst3r
    • June 15, 2006 at 4:44 PM
    • #7

    Yea, I worked with torque for about a year, on a shitty game, it was like the worst thing I have ever worked with. The worst part is the game went under so I lost like a year's worth of shitty torque work.

    But your stuff is hawt for torque, much better than the stuff I did. As for critique, pretty much just what the others have posted, the pipes, but over all it looks very good.

  • Zacker
    • June 15, 2006 at 6:34 PM
    • #8

    I must agree with the others here, it looks good overall but those pipes really look ugly because of the not matching style and the girl texture.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™