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Fun with your games

  • D3ads
  • May 30, 2006 at 10:31 PM
  • D3ads
    • May 30, 2006 at 10:31 PM
    • #1

    Post screenshots/videos of fun you've had recently with your games.

    This rather odd glich appeared in F.E.A.R. the other day:

    [Blocked Image: http://img.photobucket.com/albums/v221/de…sh/fear_lol.jpg]

    Then there was the case of the incredible spinning desklamp:

    http://smg.photobucket.com/albums/v221/ ... ampwtf.flv

    It's a bit dark, so just adjust your media player settings a bit, I can't get it any brighter without making the filesize stupidly big

  • TomWithTheWeather
    • May 31, 2006 at 12:13 AM
    • #2

    Looks like the pyhsics freaked out. I've seen it happen in HL2, among other ragdoll games. I like how it made a lot of blood though.

  • D3ads
    • June 1, 2006 at 1:48 PM
    • #3

    I lolled so much when that happened, luckily FRAPs was running so I could just hit the record hotkey

    Uhhh... this is gonna sound odd but when you shoot someone in F.E.A.R. does it leave a bulletwound on them? It doesn't seem to for me even though I have model decals enabled. The arch00 file clearly has bulletwound decals..

  • Polaris
    • June 1, 2006 at 1:59 PM
    • #4

    Are you by any chance german?

  • sensee
    • June 1, 2006 at 3:05 PM
    • #5

    a physics bug. hahahaha so funny

    :roll:

  • D3ads
    • June 1, 2006 at 3:14 PM
    • #6
    Quote from sensee

    a physics bug. hahahaha so funny :roll:

    Was there any need to post that? No, so fuck off.

    I'm not German the last time I looked I mean if I shoot someone blood appears on the walls and the painskins are there if you mutilate someone but no bulletwounds, I was wondering if it was just something that never got implemented, although I notice they're there in the Extraction Point media...

  • D3ads
    • June 1, 2006 at 3:23 PM
    • #7

    I should dig out my old SOF screenshots for old time's sake..

  • FrieChamp
    • June 1, 2006 at 5:27 PM
    • #8

    You can lick my german arse!!

  • KoKo5oVaR
    • June 1, 2006 at 5:57 PM
    • #9

    [Blocked Image: http://kokosovar.free.fr/misc/painkiller2.jpg]

    [Blocked Image: http://kokosovar.free.fr/misc/stss.jpg]

    this happen only on the 25th december

    [Blocked Image: http://kokosovar.free.fr/misc/ofp.jpg]

  • Taylor
    • June 2, 2006 at 1:13 AM
    • #10

    I admit up front this is very geeky, but this was the most fun I've had in WoW for a long time. Nothing went wrong with the game, but our band of sad bastards met the current hardest boss in the game, who as some of you might know is called C'Thun and is an Old God (Call of Cthulhu references abound). But none of that matters, what matters is he first appears as a giant eye -- and this eye fires eye beams. He also spawns tentacles and mini-tentacles with eyes on them that also have eye beams.

    EYE BEAMS.

    [Blocked Image: http://www.alexandertaylor.net/stuff/eyebeam1.jpg]

    And whats cool about eye beams, apart from them being frikkin eye beams, is that when they hit someone they will bounce to nearby players doing double damage. Not double as in 2,500, 5,000, 7,500, 10,000, 12,500, etc. But 2,500, 5,000, 10,000, 20,000, 40,000, etc.

    Consider this:

    There's forty people in a raid.

    There is only one entrance into C'Thuns chamber.

    This entrance is quite small.

    He uses his eye beam every 3 seconds.

    What happens when one person accidently steps into C'Thuns agro radius while the other thirty nine stand on top of each other talking about the encounter?

    [Blocked Image: http://www.alexandertaylor.net/stuff/eyebeam3.jpg]

    The most damage I've previously taken was 10,000 from Broodlord, and that could've killed me twice. It's just numbers, it's just a boss, and they're just eye beams; but I really like this encounter. Hopefully we'll, y'know, get him to phase 2 next time. So he can start eating people as well.

  • Bic-B@ll
    • June 2, 2006 at 1:19 AM
    • #11

    does the 1 nature damage for the top players mean that the damage went into the tens of millions?

  • JAL
    • June 2, 2006 at 7:45 AM
    • #12

    The following 2 pics may have been the most fun I've had in a game.

    The game is Planetside, it's a mmofps and prolly one of my top5

    games of all time.

    Here's the story behind the pictures:

    I'm leading a squad as a New Conglomerate heavy MAX unit.

    My squad is part of a large platoon trying to hold a base.

    Our base is constantly being attacked by the forces of a nearby Vanu Sovereignty tower. All in all there are around 100 people participating

    in the battle.

    So as the battle went on, we realized we couldn't defeat the Vanu forces

    by defending. The Vanu were sending more and more reinforcements

    at us. Our platoon leader made a plan to attack the enemy tower.

    He called on all friendly MAX units on the island to gather in our base

    lobby and prepare to assault the enemy tower.

    After having gathered around ~25 MAX units we assaulted the enemy

    tower and captured it.

    Pic 1. We're gathering MAX armored units into our base lobby.

    [Blocked Image: http://www.laakkonen.net/planetside/maxrushi.jpg]

    Pic 2. The assault on the enemy tower

    (you can see the tower antenna on the hill)

    [Blocked Image: http://www.laakkonen.net/planetside/maxrushi2.jpg]

    PS. Planetside is awesome, I recommend it to everyone

  • Taylor
    • June 2, 2006 at 7:56 AM
    • #13
    Quote from Bic-B@ll

    does the 1 nature damage for the top players mean that the damage went into the tens of millions?

    I think it means they fully resisted, but the game goes funny when dealing with numbers that high. One guy took 1, but resisted 19million, for example - and you can only resist 0, 25, 50, 75 or 100 ("resisted") percent.

    But resist or not, he's going to do it again in 3 seconds.

    [Blocked Image: http://www.alexandertaylor.net/stuff/eyebeam4.jpg]

    I died first in the log, but that's because this is instant and the game knows that I died a fraction of a second before the server tells me everyone else did too. At least I think that's why, regardless I wasn't the muppet who started the chain reaction.

  • RD
    • June 2, 2006 at 3:10 PM
    • #14

    that is exactly what i imagine god to look like Tay.

  • AndrewDragon
    • June 2, 2006 at 3:40 PM
    • #15

    FarCry, singleplayer...

    [Blocked Image: http://pricools.vbios.com/gallery/albums/screens/10001/FarCry_01.jpg]

    VC

    [Blocked Image: http://pricools.vbios.com/gallery/albums/screens/10001/GTA_3_69.jpg]

    [Blocked Image: http://pricools.vbios.com/gallery/albums/screens/10001/GTA_3_63.jpg]

    [Blocked Image: http://pricools.vbios.com/gallery/albums/screens/10001/GTA_3_70.jpg]

    [Blocked Image: http://pricools.vbios.com/gallery/albums/screens/10001/GTA_3_62.jpg]

  • FrieChamp
    • June 2, 2006 at 4:40 PM
    • #16
    Quote

    PS. Planetside is awesome, I recommend it to everyone

    It IS a very cool game, are people still playing it? I also had one of the best gaming moments in Planetside.

    My squad and me geared up in our fractions main base, 9 or 10 players, consisting of one Galaxy (big ass transport ship) carrying most of the squad members and a ground vehicle, accompanied by me in a reaver (fast air vehicle, like a vtol sort of) and a 2nd reaver.

    We cross the gate to teleport to the continent our destination target is on. Arriving on the continent, we leave the protection sphere around the gate (there is a bubble around each gate so people don't spawn camp), shortly afterwards an enemy reaver is flying towards us, almost bumping into us.

    We get engaged in a short air battle, the enemy reaver realizes it doesn't stand a chance against 2 and flies into the bubble. I don't need to mention that no weapons can be fired inside the bubble and bullets/missiles don't go through either.

    Our galaxy drops off our squad right outside of the bubble, everybody points his guns towards the enemy reaver, including me and the other reaver, while the enemy is hovering up and down 10 meters away, probably laughing at us because we can't kill him.

    However he was not aware that our galaxy pilot flew a big turn after dropping off the squad, right into the bubble and approached from behind. The galaxy crashes into the Reaver and leaves nothing left of it but debris and dust raining down. The picture of the enemy reaver hovering in front of me and that big galaxy crashing into it from behind was just classic.

    He certainly didn't see that one coming

    We laughed our butts off and continued our travel.

  • Skjalg
    • June 2, 2006 at 5:09 PM
    • #17

    haha Frie, that sounded awesome

    yeah, I tried planetside for a couple of days... Got really sick of the whole "spend a whole day doing stuff->sleep for 6 hours->its all been a waste" stuff :/

    But then I didnt have a cool squad like you

  • Taylor
    • June 2, 2006 at 6:48 PM
    • #18
    Quote from RD

    that is exactly what i imagine god to look like Tay.

    When you kill his "eye" he crawls out of the ground and has a giant mouth. I'd sue.

  • RD
    • June 2, 2006 at 8:13 PM
    • #19

    can you make a video of it?

  • Taylor
    • June 2, 2006 at 8:56 PM
    • #20

    I'll see what I can do. We've not got him to phase 2 yet, though.

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