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Just a HL1 DM map!

  • PloeP
  • March 19, 2006 at 11:55 AM
  • PloeP
    • March 19, 2006 at 11:55 AM
    • #1

    I've posted some screens in the WIP gallery a few days ago. Made some changes to it and now it's done. Let me know what you think about it.

    DOWNLOAD : http://%7boption%7d

    [Blocked Image: http://www.ploep.com/images/screens/dm_ploep1.jpg]

    [Blocked Image: http://www.ploep.com/images/screens/dm_ploep2.jpg]

    [Blocked Image: http://www.ploep.com/images/screens/dm_ploep3.jpg]

    [Blocked Image: http://www.ploep.com/images/screens/dm_ploep4.jpg]

    [Blocked Image: http://www.ploep.com/images/screens/dm_ploep5.jpg]

  • RD
    • March 19, 2006 at 1:27 PM
    • #2

    incredible name and a nice oldskool look make it a success

  • Minos
    • March 19, 2006 at 2:47 PM
    • #3

    yea, nice but you could push it even further. I made a hl1dm map a while ago, using hl.wad textures only and I did my best to make it look fresh, and it did (dunno if you mapcore guys remember it ):

    http://www.leveldesign.com.br/minotauro ... sign3.html

  • RD
    • March 19, 2006 at 6:39 PM
    • #4

    no hijacking minos!!!!!!!!

  • Squirrelly
    • March 19, 2006 at 8:52 PM
    • #5

    Old school FTW!

  • Fletch
    • March 19, 2006 at 8:53 PM
    • #6

    In this thread it's 1996.

    /jk

  • RD
    • March 19, 2006 at 9:38 PM
    • #7

    fletch visits EOT?

  • Taylor Swift
    • March 20, 2006 at 6:26 AM
    • #8

    Nice to meet half-life1 hardcore fans.. one like you seems to be still loving that game.

    It's good for 1999

  • Section_Ei8ht
    • March 20, 2006 at 6:35 AM
    • #9

    I agree with mino. Yeah, its okay but its nothing special.

    But then again, a map doesnt have to be different to be special...

  • PloeP
    • March 20, 2006 at 10:40 AM
    • #10

    I know it's nothing special when I made it I wasn't try to push the max out of the HL1 engine. I just wanted to give you that HL1 feeling when you play. Besides that, I think the layout / gameplay is good. Thanks for the reply's!

  • Section_Ei8ht
    • March 20, 2006 at 4:42 PM
    • #11

    well in that case you accomplished everything you set out to do. Nice work, indeed!

  • Minos
    • March 20, 2006 at 7:04 PM
    • #12

    You could make it look a lot better with just compiling it with -gamma 0.8 on hlrad and increasing the texlights values

  • SKULLHOZER
    • March 28, 2006 at 12:35 PM
    • #13
    Quote from RD

    incredible name and a nice oldskool look make it a success

    ditto

  • von*ferret
    • March 28, 2006 at 5:07 PM
    • #14

    neato

  • Phatsniper
    • March 29, 2006 at 10:31 PM
    • #15

    How come I still love looking at halflife.wad maps after 8 years, but got bored with City17 within 2 months?

    Nice one I'll definately grab this next time we have a LAN (I always get my mates drunk and bitch at them till they play hldm with me).

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