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HL2 & CS2 or so the news says..

  • KidDynamite
  • May 12, 2004 at 7:57 PM
  • zaphod
    • May 24, 2004 at 5:55 PM
    • #21

    It's nothing like what they were showing on the hl engine way back when, it's been started over again about 2 or 3 times since then.

  • Taylor
    • May 24, 2004 at 6:05 PM
    • #22

    Lets take a fast-paced unrealistic game were you capture glowing flags, constantly respawn and throw yourself around a maze using grenades; and make it realistic! Surely a recipe for success!

  • DD
    • May 25, 2004 at 1:44 AM
    • #23

    I would have 5 years ago too. Quake had one of the best rendering, physics, entity/logic systems, and pretty good AI for its time. Building all that from scratch would have caused HL1 to be 2 or 3 years longer. Oh and HL2 isn't based off quake, but HL1, you could say its based off quake but very little is there, so really no.

  • KidDynamite
    • May 25, 2004 at 7:21 PM
    • #24

    QWTF FOREVER!!!!!!!!

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