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SDK update

  • ⌐■_■
  • January 18, 2006 at 11:40 AM
  • ⌐■_■
    • January 18, 2006 at 11:40 AM
    • #1

    Yay! We got another SDK update! Hammer 4.1 beta is now officialy in use, wich I think is a bummer. I guess I'm too used to hammer 4.0...

    Also: when I loaded my map it screwed up a little on the displacement part...

    I'm really not fond of Valve lately, allthough I do appreciate the fact that the SDK is still under developement. Too bad hammer 4.1 sucks a$$.

  • Taylor Swift
    • January 18, 2006 at 1:42 PM
    • #2

    :wink:

  • Zacker
    • January 18, 2006 at 2:27 PM
    • #3

    Well at least it seems like we got semi-regular updates now, which is a big plus. It was really a joke that they had all reasons to release more updates to Hammer 4 and yet did not do it for almost a year. This is what should have been the strength of Steam, regular updates.

  • Grinwhrl
    • January 18, 2006 at 2:42 PM
    • #4

    hell yeah, running smooth on my end

  • Izuno
    • January 19, 2006 at 7:23 PM
    • #5

    FYI update log is found here for those who forgot:

    http://developer.valvesoftware.com/wiki ... ease_Notes

    Personally, I have found Hammer 4.1 very stable so far. Way fewer crashes and lockups. It doesn't exactly run that fast, but my aging Athlon 3400+ and meager 1 gig of ram probably contribute to the slowness.

  • Flight40
    • January 19, 2006 at 8:14 PM
    • #6

    My 2800+ and 768 MB runs it fine

  • insta
    • January 19, 2006 at 8:56 PM
    • #7

    Yep, Hammer 4.1 is a great improvement.

  • mike-0
    • January 26, 2006 at 8:59 PM
    • #8

    only difference i noticed was shaded textures (which dont really help) and visible displacements/models

  • Bic-B@ll
    • January 26, 2006 at 9:17 PM
    • #9

    hammer crashes if you try to slice a sphere and i wish displacement maps were not totally white in untextured mode, give them a visgroup color or shade them or outline the edges or something.

  • Steppenwolf
    • January 26, 2006 at 9:33 PM
    • #10

    The more i work with the updated sdk the more i hate it

    The 2d views look blurry now, the thicker grid lines disappear when i scroll in to see more, overlays disappear randomly, new and different lighting bugs every time i compile my map even when nothing is changed in that area etc. :roll:

  • sinarty
    • February 8, 2006 at 2:35 PM
    • #11

    Is there a big difference? I'm still downloading HL2 and the SDK off Steam...

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