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Alpha degree on material switched around

  • Zacker
  • November 14, 2005 at 4:29 PM
  • Zacker
    • November 14, 2005 at 4:29 PM
    • #1

    I got a problem with that a material which causes it to be reverted in hammer or ingame. Currently it looks fine in Hammer but the two textures are switched around ingame.

    This is how my vmt looks:

    Quote

    "WorldVertexTransition"{

    "$baseTexture" "hourpitores/rock1"

    "$baseTexture2" "dev/valuesand40"

    "$surfaceprop" "sand"

    "%keywords" "rock sand"

    }

    Display More

    Is there anything wrong with that vmt? Or is it just yet another bug in Hammer?

  • Skjalg
    • November 14, 2005 at 7:44 PM
    • #2

    I think i read somewhere that its a bug in the source engine, which valve will fix in their next patch...

    But i read alot, and my memory is failing..

  • ReNo
    • November 14, 2005 at 8:14 PM
    • #3

    Yeah it is a bug in hammer - happens all the time unfortunately, even with standard materials.

  • Zacker
    • November 15, 2005 at 11:42 AM
    • #4

    Ok thanks for the info, I have had a hard time finding the bug in that vmt:D Ahh well just yet another bug...

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