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Another great oversight on Valve's part.
Who could not love the buggy editor, lack of patch meshes (not displacements), lack of model scaling, and lack of real time rendering preview? Tis why I went back to doom 3 and am missing out on all the fun stuff (granted, you cant really scale models in doom3 either, but hey, it doesnt have all the other crap (few bugs, but not as many as hammer))
I like the direction of the map. keep it up.
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