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Unnamed DOD:S Project - Need help PIC INSIDE!

  • Tisky
  • November 2, 2005 at 12:48 AM
  • Tisky
    • November 2, 2005 at 12:48 AM
    • #1

    Ok, started using hammer again, took some time to get started..

    I so want to make a nice lookin map for DOD:S , although, i want medal of honor style bushes alongside this road:

    http://%7boption%7d

    I want it to look atleast as "good" as this:

    http://%7boption%7d

    Now, i dont have a clue how i do it, cant find no info on the internet. SO PLEASE HELP ME D:

  • brendank310
    • November 2, 2005 at 12:56 AM
    • #2

    those were transparent textures and patch meshes i believe. im almost positive they werent models. in source though you would want to do models with transparent textures.

  • Tisky
    • November 2, 2005 at 12:59 AM
    • #3

    Yeah, id use models, if i had any. D:

    all i got in the prop directory is the stupid standard hl2 leaf less trees :/

  • mike-0
    • November 2, 2005 at 1:02 AM
    • #4

    the CSS and DOD trees have leaves

    plus you want an env_sun for that glow

  • Tisky
    • November 2, 2005 at 1:03 AM
    • #5

    Oh really, but how do i trick my stupid hammer to include css and dod:s models?

  • RabidMonkey
    • November 2, 2005 at 1:14 AM
    • #6

    You could modify your GameConfig/Info to mount the DOD:S GCF itself, or just extract the content if you have appropriate hard disk space.

  • Tisky
    • November 2, 2005 at 1:45 AM
    • #7

    ok, think i fixed it

  • Tisky
    • November 2, 2005 at 2:04 AM
    • #8

    [Blocked Image: http://img50.imageshack.us/img50/8541/map25rq.th.jpg]

    This is how it turned out..

  • MJ
    • November 2, 2005 at 4:16 AM
    • #9

    keep it up.

  • Fletch
    • November 2, 2005 at 6:31 AM
    • #10

    Trial and Error: The Only Way To Learn!!

  • Tisky
    • November 2, 2005 at 11:52 AM
    • #11

    I did never find those trees with leaves tho. =/

  • insta
    • November 2, 2005 at 11:55 AM
    • #12

    Look in props_foliage. It's the regular HL2 trees, but with a third skin (the regular ones had two skins, without leaves and with some red leaves)

  • Tisky
    • November 2, 2005 at 12:01 PM
    • #13

    Doh!! , good to know insta! =) Thanks!!

  • Tisky
    • November 2, 2005 at 12:16 PM
    • #14

    Why are all the stupid trees lookin like the season of fall..

    orange leaves. D:

    cant find no green skins.

  • Mazy
    • November 2, 2005 at 12:32 PM
    • #15

    I just remembered how old MOH:AA is :G

  • D3ads
    • November 2, 2005 at 12:45 PM
    • #16

    Give up and do it for HL1

    Good start, I loved that section of MOH, keep it up

  • Tisky
    • November 2, 2005 at 1:22 PM
    • #17

    Yes, it is old

    i cant get no light in my map.. i feel so nub.

  • Grinwhrl
    • November 3, 2005 at 3:11 AM
    • #18

    nvm posted in the wrong thread lol

  • JynxDaddy
    • November 3, 2005 at 9:13 AM
    • #19

    Tisky! omg hai

  • Algor
    • November 3, 2005 at 2:50 PM
    • #20

    Too bad you can't scale models in Source... otherwise you could grab a bush or something and continually copy it down the line, rotating and scaling it along the way to give variation.

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