Back when I started to dream of working in Games Industry, and actually realized that it might be true someday (this was somewhere around mid-90s, might have been 94,) the industry was pretty strong and it seemed like a perfect job in every aspect.
But since then, alot has changed, lately I have been thinking that it might be a good idea to gather as many talents as possible and maybe even study the artforms used in film industry and comic industry, or any other industry somewhat close to the game industry. Rising costs in development and recent buyouts has made many jobs insecure, you can never know when your company if bought out and jobs laid off because the buyer just wanted the licences your studio owned and not the talent. Alot of threats these days.
But the gameviolence media circus recently going around the world doesn't seem to help things at all, now it's not enough that you might get fired, or lose your job because of financial status, but you might get even sued becuase some asshole doesn't know right from wrong and decides to blame popular game X for his actions to get out of the heat.
I know it used to be pretty bad in the film industry too, violence in movies was and still is an issue and comics got censored pretty harshly back in the Comics Code days, thank god those days are over.
But as the popularity of video games seem to rise and they get more and more media time the issues they rise are equally big.
But I'm pretty confident that this will be over sooner or later, but I don't like the current direction one bit, indy game developers don't have it so good anymore, compared to the old days of Lord British and Sid Meier or Peter Molyneux, they got it good back then.
So, any of you who currently work in the industry had any similar fears, or are they just exaggerated by the media?