Hello Mapcore community!
I’m excited to introduce my new map, Dry Dock, created for the Big Adventures CS2 Mapping Contest.
Dry Dock is a competitive 5v5 bomb-defusal map set within and around the dry dock of a working shipyard. Players will find themselves fighting for control of key locations around the merchant ship “Big Adventure” during a terrorist attack.
For now my focus has been on creating an interesting, balanced layout with a unique setting and fun bombsites. I’ve forced myself to keep the map elements as basic and blocky as possible to help with rapid iteration and reduce the chance of me getting too attached to any particular idea.
So far I’ve been lucky enough to playtest several times with a group of friends who regularly play private 5v5 games and the map has evolved a lot. Now I’m excited to share the map with the world and start testing with new people.
The setting I’ve had in my mind all along has been a fictional UK shipyard, blending functional, modern buildings and older, historical areas. The fisher price colour scheme is not intended to make it to the art stage, I added this to help new players with orientation and callouts during playtests.
You can find the map on the workshop here - https://steamcommunity.com/sharedfiles/fi…/?id=3291975861 Take a look and let me know what you think.