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cs_hotel WIP

  • Valera
  • June 18, 2024 at 10:31 PM
  • Valera
    • July 23, 2024 at 9:06 AM
    • #21

    New sauna look

    I tried make it looks like from The Shining movie But white floors and celling not fit so well So its little diffirent

    (its reference photo)

    Main alley looks like this now With cover on left, big and clipped And cover with boxes for little camp on right Hope this will little help CT side

    (also i tried do some shining hotel, but original one is too big, so its short version)

  • gereral1
    • July 23, 2024 at 12:45 PM
    • #22
    Quote from Valera

    9 hours ago, Valera said: Did some radar work Looks nice i think, just simply 3 levels of verticality

    Curious, I know how to make radar inside hammer but have no idea how to make it multi as player goes up and down each level. Can this be done in hammer or are you forced to use radgen tool?

  • Valera
    • July 23, 2024 at 12:56 PM
    • #23
    Quote from gereral1

    13 minutes ago, gereral1 said: Curious, I know how to make radar inside hammer but have no idea how to make it multi as player goes up and down each level. Can this be done in hammer or are you forced to use radgen tool?

    Yep, only radgen coz it have special tool for levels(but maybe hammer have some trigger idk) Its not hard as you think, just put radgen_divider on height where you need radar change level, it can be anything, not floor exactly, just height itself And dont put divider on main floor And even if radgen create some mess - you can adjust it in photoshop - then with material tool convert to minimap file and save Even if it create flat image, anyway you can use that image like trigger for another level, just replace image and save in same filename So basically i think you can just use dividers and put some paths for any image, then after radgen create files for each level - just open them in photoshop and replace with your images if you want

  • Valera
    • July 25, 2024 at 5:14 PM
    • #24

    Doing some winter version of map with defusal gamemode Test, then i will add some icicles on roof somehow, maybe mesh - cone Some more winter decorations, and its done It will be one plant A, like on de_lake Just for fun, nothing serious Maybe someone will play it

    The content cannot be displayed because it is no longer available.

    Bomb place

  • Valera
    • July 25, 2024 at 10:08 PM
    • #25

    FINALLY done winter version with DEFUSAL gamemode One plant Just for fun, nothing special Look cool i think

  • Valera
    • July 26, 2024 at 9:11 AM
    • #26

    Now alternate version have two bomb sites Dont know how it will work on small hostage map But hope its fun

  • Valera
    • July 27, 2024 at 11:06 PM
    • #27

    Made big design changes Specially i love new celling in hall room Little better fireplace And some greens

  • Valera
    • July 28, 2024 at 4:00 PM
    • #28

    New room for hostage Now restroom little smaller because of that room Looks clean and have few cool spots to hide (small window to restrom)

    Main level radar looks like this now

    And sewers

    Second floor stay same

  • Valera
    • August 4, 2024 at 1:47 PM
    • #29

    Did last some big changes for CT Now map have ONE MORE rescue zone, for more easy safe variations

    And some new way from hotel to main alley Also radar main level looks like this now Some rooms now closed For more simply play And it have 2 rescue zone ways

  • shelter
    • August 4, 2024 at 3:31 PM
    • #30

    I would recommend removing one of the workshop links you've posted. Otherwise it may cause confusion around which is your official entry into the contest. Just a heads up!

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