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de_oppidum

  • DutchCrazyGamer
  • June 5, 2024 at 8:01 PM
  • DutchCrazyGamer
    • June 5, 2024 at 8:01 PM
    • #1

    Workshop link: https://steamcommunity.com/sharedfiles/fi…/?id=3263515207 Well here is finally is, the first post of my entry for the new contest: Oppidum. The current map is not in a playable state yet but once it is playable i will post some WIP pictures here. Oppidum is set in a hidden cold war soviet bunker that has partially turned into a luxurious shelter. It also holds a forgotten weapon storage that could cause a new cold war.

    I hope this contest will fuel my urge for mapping again and maybe this time i will finally finish something i started.

    Here are some pictures that i used for inspiration for some parts of the map:

  • DutchCrazyGamer
    • June 8, 2024 at 10:53 AM
    • #2

    Here is the current version of the first layout (Hopefully i can release the first version ,not fully roofed yet because that is pain in cs 2, today)

  • DutchCrazyGamer
    • June 8, 2024 at 12:57 PM
    • #3

    https://steamcommunity.com/sharedfiles/fi…/?id=3263515207 The map is live!!!

  • DutchCrazyGamer
    • June 29, 2024 at 9:29 PM
    • #4

    Updated the map with some roofing and lighting (still heavy WIP) hopefully almost ready for a first playtest!

  • DutchCrazyGamer
    • July 17, 2024 at 7:47 PM
    • #5

    Did a major update which changes the whole right side of the map and makes the map a lot smaller. (New pics will follow later)

  • DutchCrazyGamer
    • August 3, 2024 at 9:12 AM
    • #6

    Updated the map once more and made it a bit smaller and changed up some routes (still have not done any detailing because i want to focus on the layout first and get it right)

  • DutchCrazyGamer
    • August 4, 2024 at 9:10 PM
    • #7

    This will be the final radar for my submission for the first stage. Its not that great or anything but with the time i had it is something i can be proud of. I had a lot of fun this contest and learned a lot. Even if i don't make it to stage 2 i will continue the map. It did not have any playtesting because of its issues with size (which i made smaller over time but not in time for a playtest).

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