1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Metal Gear Solid 4 pics and TRAILER!!

  • GrayFox
  • September 14, 2005 at 8:32 PM
  • GrayFox
    • September 21, 2005 at 12:48 PM
    • #21
    Quote from ginsengavenger

    do you have eyes? can you not call bullshit? this is not ingame, this is not seeing the gold game. that isn't due for antoher year ffs. this is another scripted sequence. come on.

    You know you're wrong, right?

  • RD
    • September 21, 2005 at 12:54 PM
    • #22

    why is he wrong?

  • MJ
    • September 21, 2005 at 2:09 PM
    • #23

    its obviously not pre-rendered (like it clearly states) and it will probably look like that in-game. Of course this is scripted its a freaking demo reel shown at TGS. Hideo did do a live demo of this too. I see no one is bitching about the quality.

    Proof: http://www.gamespot.com/news/2005/09/18 ... 33820.html

  • GrayFox
    • September 21, 2005 at 2:14 PM
    • #24
    Quote from RD

    why is he wrong?

    First of all, it is real-time, this has been confirmed. Have you EVER seen graphics in an MGS trailer that didn't end up looking just as good or better in the completed version.

    Aah well, people didn't believe the first MGS2 trailer was real-time either.

  • 3D_Mike
    • September 21, 2005 at 4:15 PM
    • #25

    That MGS4 clip is a 100% demonstration of how MGS4 will look ingame. Now go and play MGS3

  • 3D_Mike
    • September 21, 2005 at 4:21 PM
    • #26

    The Killzone 2 trailer however is not realtime. I know this because Killzone 2 (the game) is developed by a bunch of fucking retards here in Amsterdam and the pre-rendered trailers are developed by a scottish company called Axis development. Killzone 2 will undoubtely suck as much as 1 if not more.

    I dont understand why people keep bringing up Killzone when Halflife2 is mentioned as much as I dont understand why Splinter Cell should be mentioned when an MGS game is. Its like comparing shit with lasagna

  • RD
    • September 21, 2005 at 5:26 PM
    • #27

    U guys are all blind. Its obviously pre rendered. I know mgs looks good, but if u ever played any mgs game u will remember its filled with pre-rendered scenes occuring during the action, and the actual gameplay graphics are less detailed versions of these scenes. Or are we talking about another kind of "pre-rendered scenes"? I played thru mgs2, and it was absolutely flabbergastingly filled with them.

  • GrayFox
    • September 21, 2005 at 5:38 PM
    • #28
    Quote from RD

    U guys are all blind. Its obviously pre rendered. I know mgs looks good, but if u ever played any mgs game u will remember its filled with pre-rendered scenes occuring during the action, and the actual gameplay graphics are less detailed versions of these scenes. Or are we talking about another kind of "pre-rendered scenes"? I played thru mgs2, and it was absolutely flabbergastingly filled with them.

    Did you read the GameSpot article at all?? Please do before you make a fool of yourself.

    http://%7boption%7d

  • KoKo5oVaR
    • September 21, 2005 at 5:51 PM
    • #29

    heh anyway, instead of that graphic stuff there's something that every fanboy like me must wonder about.

    Snake looks really cranky ass now, but if you make the comparaison with otakon who doesn't look really old :

    [Blocked Image: http://kokosovar.free.fr/mgs2.jpg]

    and in mgs2 :

    [Blocked Image: http://kokosovar.free.fr/mgs1.jpg]

    so is that really snake ? or anoher clone bastard coming out from space ?

  • GrayFox
    • September 21, 2005 at 6:17 PM
    • #30
    Quote from KoKo5oVaR

    heh anyway, instead of that graphic stuff there's something that every fanboy like me must wonder about.Snake looks really cranky ass now, but if you make the comparaison with otakon who doesn't look really old :

    [Blocked Image: http://kokosovar.free.fr/mgs2.jpg]

    and in mgs2 :

    [Blocked Image: http://kokosovar.free.fr/mgs1.jpg]

    so is that really snake ? or anoher clone bastard coming out from space ?

    Well, if you look at those MGS2 pictures, Otacon could be 25 years old and Snake something like 40. So if MGS4 is for example 15 years later, both look pretty much as old as what they would be.

    The MGS world, however, is pretty odd so you never know what has happened to Snake. Side effects of FoxDie or cloning, perhaps??

  • MrH2o
    • September 28, 2005 at 6:25 PM
    • #31

    Cant you guys see its a aging Hitler

  • ginsengavenger
    • September 28, 2005 at 6:41 PM
    • #32

    lol -

    Quote

    After Kojima finished off his technical demonstration, Kojima explained why he decided to age his characters. "Old characters are better because their wrinkles can be used to show the rendering capabilities of the PS3," he said. "Young characters have silky skin, so it's not as challenging."

    that's a really good reason to advance a plot.

  • GrayFox
    • September 28, 2005 at 6:51 PM
    • #33
    Quote from ginsengavenger

    lol -

    that's a really good reason to advance a plot.

    There's no chance he was joking, huh?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. How to Use a Free Kundali Maker for Accurate Future Predictions

    astr09
    July 23, 2026 at 6:35 AM
  2. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  3. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  4. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  5. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  6. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  7. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  8. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  9. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  10. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™