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Phases in game development - From idea to design

  • Zacker
  • September 5, 2005 at 11:42 AM
  • Zacker
    • September 5, 2005 at 11:42 AM
    • #1

    For the service and communication subject in school we had to hold a 15 minute speech about a subject which interests us. I did of course pick game design, more specificly the phases involved.

    It's in danish, but you will probably understand some of it regardless of if speak danish or not.

    Powerpoint presentation:

    http://thefuture.dk/skole/sok/Faser%20i ... 20spil.ppt

    Script:

    http://thefuture.dk/skole/sok/15%20minu ... skript.doc

  • PhilipK
    • September 5, 2005 at 12:40 PM
    • #2

    cool ill take a look at this later.

  • FrieChamp
    • September 5, 2005 at 1:12 PM
    • #3

    I didn't understand half of it but I found the last screenshot of the presentation pretty cool, the submarine in the desert, looked good

  • patriot
    • September 5, 2005 at 3:26 PM
    • #4

    It's a good overview

  • Skjalg
    • September 5, 2005 at 5:06 PM
    • #5
    Quote from FrieChamp

    I didn't understand half of it but I found the last screenshot of the presentation pretty cool, the submarine in the desert, looked good

    whats it doing there?

    But yeah, i understood it all and it seemed good

  • Zacker
    • September 5, 2005 at 6:22 PM
    • #6

    Thx for the comments.

    Quote from Skjalg

    whats it doing there?

    The last picture shows a dried out military harbor now residing in the desert. It is one of the new maps in SoW2 beta 2.

  • Skjalg
    • September 6, 2005 at 11:07 AM
    • #7

    Whats it doing there?

  • FrieChamp
    • September 6, 2005 at 11:46 AM
    • #8

    Chillin' in the sun

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