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A third portfolio :F

  • Hipshot
  • September 2, 2005 at 7:54 AM
  • Hipshot
    • September 2, 2005 at 7:54 AM
    • #1

    Sorry, another portfolio site, I felt like doing one myself since everyone else seems to have one. I might not have done so many things, and I know I can't look for a job in the biz using only these, still, its fun keeping some track on what you've made worth showing...

    They layout is very basic, not as fancy as some others

    http://www.zfight.com/portfolio/

  • Evert
    • September 2, 2005 at 8:08 AM
    • #2

    Nice content.

  • FrieChamp
    • September 2, 2005 at 8:22 AM
    • #3

    Cool stuff, looks like you are heading into the right direction. Keep making some more levels or assets. Make sure to give the "about" section some more love later on add download links for your stuff

  • MrH2o
    • September 2, 2005 at 8:54 AM
    • #4

    Yay another talented Sweede, I like your maps the top one dosent look like q3 engine . Maybe a photo of yourself and another logo ? When are you gonna do cs_kungahuset

  • ginsengavenger
    • September 2, 2005 at 10:13 AM
    • #5

    I wouldn't worry about the quantity of the content so much as the quality, which you're doing pretty well at IMO. Get a little more in there and you'll be fine.

    Check all the links again because I got one 404 (http://www.zfight.com/portfolio/images/pn24_large.jpg) and a couple of the tex thumbs aren't linked.

    I don't think the wireframe shot is of any use TBH.

  • patriot
    • September 2, 2005 at 11:36 AM
    • #6

    Nice man, I should make one again some time, I alwasy forget to keep them updated though

  • Captain P
    • September 2, 2005 at 12:13 PM
    • #7

    Doing some little chances like giving textures and about section a page of their own rather than linking to spots on the same page would be better, I think. Long scrolling isn't always favored.

    But the content is really nice. Good example of what should be in a portfolio there. Keep that up.

  • DaanO
    • September 2, 2005 at 4:49 PM
    • #8

    Good stuff overall, but some textures are weak, especially compared to your cliff textures. I like your levels, but some more variations in theme would benefit the portfolio.

  • Minos
    • September 3, 2005 at 12:09 AM
    • #9

    Your maps look fucking great. You should now focus on textures

  • 2d-chris
    • September 3, 2005 at 1:46 AM
    • #10

    kewl work, but most developers now working towards or with next generation engines require you to do a specific job really well instead of an entire levels assets by yourself.

    It's always nice to have lots of diffrent content in a portfolio but you really need to decide what aspect of game creation you enjoy the most and build up a solid portfolio based around that one area.

    It seems that most jobs in what we called "mapping" not long ago is split into 2 parts, design and art, if you want to actualy physicaly make the enviroments go for the art, if you enjoy the design and AI/Scripting side of things more concentrate on concept plans and ofcourse some kind of scripting.

    It's defo worth thinking about what you really want to work at before the jobs become so seperate your stuck somewhere in the middle!

    Good luck

  • Algor
    • September 3, 2005 at 1:52 AM
    • #11

    Awesome stuff there man, cool "Misc" section

  • Lee3dee
    • September 3, 2005 at 2:53 AM
    • #12

    awesome website, how about a tutorial for making those fantastic skyboxs Please

  • Zacker
    • September 3, 2005 at 11:00 AM
    • #13

    Great portfolio yes, but you don't seem to have too much to show of each section.

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