Not so long ago, the BETA version of PARANOIA 2: SAVIOR was leaked to the public.
An interesting build for those who are interested in "horror" themes.
QuoteQuote Paranoia - it is a our single-player modification for Half-life. You will play the role of a russian officer of the secret service. Your first impressions are that this mission will be just like any other, but you really have no idea what nightmares future events have in store for you...
I also discovered the map sources and decided to port them to Garry's Mod (on the source engine). But, I did not recreate the scenes (Also I didn't port maps that were cutscenes), only ported the geometry and adjusted the lighting. My main goal was to make playable maps from this game. However, the absence of scenes, in my opinion, is compensated by the fact that everyone can spawn "npc's" and create own story.
As for the lighting - I can't say that it corresponds to the original, yet the work was not global. In addition, textures without normalmaps, but I think that this is not critical. Everyone can try out the maps and evaluate how high quality it is and what disadvantages the Source Engine versions have. Each ported map has a Nav Mesh and Ai Nodes for A.I.
Thanks to PARANOIA Team for their work! There are only 16 maps.
Map list
- gm_p_savior1
- gm_p_savior2
- gm_p_savior3
- gm_p_savior4
- gm_p_savior5
- gm_savior6z
- gm_savior7_pb
- gm_p_savior8
- gm_p_savior9
- gm_savior10z
- gm_p_savior11
- gm_p_savior12
- gm_p_savior13
- gm_p_savior14
- gm_p_savior15
- gm_p_savior16
If you want to try out these maps --> download here or here