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Half Life 2

  • fuzzy
  • August 1, 2005 at 1:32 AM
  • fuzzy
    • August 1, 2005 at 1:32 AM
    • #1

    im making a map for halflife 2 deathmatch and i cant figure out how to make a cable that dangles form the top of a support and make it move in a swinging motion. it will have a box attached to it also that i want to swing with it. its kind of like a porch swing idea but on a larger scale. ive tried using the keyframe_rope entity and the move_rope entity but with no luck! if anyone can give me a little advice that would be great.

  • zeOx
    • August 1, 2005 at 2:19 AM
    • #2

    have you tried parenting the cable to the object?

    you'll also need a phys_pulleyconstraint in the middle of the cable, and set the proper properties

    I suggest that you read this

  • fuzzy
    • August 1, 2005 at 3:04 AM
    • #3

    thanks ill give it a try!

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