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Elden Ring

  • Radu
  • June 10, 2021 at 9:04 PM
  • AlexM
    • January 1, 2024 at 2:27 AM
    • #81
    Quote from sn0wsh00

    On 12/26/2023 at 7:16 PM, sn0wsh00 said: It sort of bothers me that Godfrey, despite being a Tarnished, is portrayed as kind of a giant, so here's a mod I created that makes him (almost) player-size:

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    I used a C++ runtime library called ERSkeletonman to create this mod.

    Whoa that's really cool! So you are able to get at the skeleton instances because Elden Ring uses standard RTTI? I've never seen a game engine use the standard RTTI stuff. It's always been some custom solution (usually involving libclang IIRC).

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