Hey guys,
Finally got around to make a short breakdown of the Source 2 scene I made a while ago. I made sure I took a few WIP screenshots as I worked on it, so I could do a thorough breakdown later on, so here you have it. This engine is really fun to work with, you can model nearly everything in editor, just like you could back in the BSP era, I really hope to see more engines (specifically Unity/Unreal) follow suit, as removing the need to use so many third party apps from your workflow really makes making maps a lot more fun.
(Had to divide it into two parts, as ArtStation limits the amount of characters per post.)
https://www.artstation.com/helderp/blog/v…akdown-part-1-2https://www.artstation.com/helderp/blog/L…akdown-part-2-2
Steam workshop download link:https://steamcommunity.com/sharedfiles/fi…/?id=2176807868[Blocked Image: https://cdna.artstation.com/p/assets/images/images/029/297/236/4k/helder-pinto-final-shots-rc1-0001-shot-0001.jpg?1597092782]
Steam workshop Night Version download link:https://steamcommunity.com/sharedfiles/fi…/?id=2211782075
