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de_orangeholes (WIP)

  • AJS
  • February 6, 2021 at 6:42 PM
  • AJS
    • February 6, 2021 at 6:42 PM
    • #1

    Hello all,

    This is the first map I've had a go at, it's not a traditional map shape as its pretty much symmetrical but I find it still plays quite fun.

    I'm looking to start adding in props and textures once I'm happy with the layout so I'm open to any suggestions!


    https://steamcommunity.com/sharedfiles/fi…/?id=2386269890

  • csWaldo
    • February 6, 2021 at 7:58 PM
    • #2

    My eyes are having a hard time here :(

    It would be a lot easier to see whats going on if your map had light and more neutral dev textures. The "reflectivity" ones are great for a simple, clean style.

  • blackdog
    • February 7, 2021 at 2:12 PM
    • #3

    I would add it's very weird to use the crate texture for walls as well.

    In my greyboxes I used orange for stair steps, and would maybe use orange walls in the odd place to denote a feature wall that would have a different texture in the final map.

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