de_kathmandu [WIP]
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The layout looks very pathy.
The bits connecting your bomb sites and spawns don't just exist to get from the one to the other.
You need more spacious areas outside of the sites that serve as the setup areas for both teams to take and retake sites.
You should look at some official maps. Look how much space and cover they provide just before each choke point so that the attacking team can gather, hold their position and prepare their attack.
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Additionally, using cover to your advantage is a core part of playing CSGO. As the map maker you have the opportunity to guide your player through your layout as well as show them the best positions from where to play it by means of placing cover in the right spots. The best maps use the level architecture to generate much of this cover and the according "flow" of the level.
All that is just to say, your layout and your cover placement have to work in tandem. You can't really finalize a layout without knowing your cover.
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