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got contracted!

  • Lee3dee
  • June 17, 2005 at 5:29 PM
  • Lee3dee
    • June 17, 2005 at 5:29 PM
    • #1

    Finally got a contract job working on a hunting game for a local company for 2 months I'll be creating the games enviroments which will be placed into the torque engine. I'm also creating the box art as well. So, im pretty psyched thought id share my news

  • Spellbinder
    • June 17, 2005 at 5:33 PM
    • #2

    Cool!!

    Congrats!!!

    Spellbinder.

  • st0lve
    • June 17, 2005 at 6:45 PM
    • #3

    whats the companys name?

  • Mazy
    • June 17, 2005 at 8:48 PM
    • #4

    grats

  • OL
    • June 17, 2005 at 9:58 PM
    • #5

    dude i love hunting games

  • Lee3dee
    • June 17, 2005 at 10:36 PM
    • #6

    thx guys . Its a duck hunting game, like deer hunter except with ducks, marshes, swamps and water. LOL It's for PC first then maybe consoles later i think. The programmers are using the Torque engine so exporting from Maya is really easy

  • GrayFox
    • June 17, 2005 at 10:41 PM
    • #7
    Quote from Lee3dee

    thx guys . Its a duck hunting game, like deer hunter except with ducks, marshes, swamps and water.

    OMG!! remake of Duck Hunt!!!!

    anyway, grats!

  • Minos
    • June 18, 2005 at 12:35 AM
    • #8

    congrats man~

  • TomWithTheWeather
    • June 18, 2005 at 2:19 AM
    • #9

    Foot in the door dude, foot in the door. Congrats!

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