A clean logistics centre with a dirty secret.
Built for standard 5v5 competitive
The map is mostly finished for layout, timings, etc in my own view, but the map has yet to be tested by more then my handful of friends and bots.
I've also added some optimisation with area portals and a handful of hints to improve performance where possible (Heavy use of models on both bombsites)
Clipping is definitely unfinished, with the forklifts noticeably causing the most issues. Nav meshing is "complete" so that the map is playable without the bots standing in a corner.
This is my first public map release, so criticism is highly appreciated.
Spoiler