Rampart takes place in the Pacific in an abandoned bunker installation from WW2.
have a rough untested layout and some mockup props. I mainly try to make the two bombsites thematically stand out: One is a derelict research lab where super soldier experimentation took place (a large vat with a skeleton soldier) and the other is a haubitzer canon.
I also try to work in alot of circular and organic shapes to get away from the typical straight lines that a grid based workflow can lead to.
Another quirk on the level that i would love some feedback on is the breakable door/gate on the B site. I know these things can be controversial but i want to give it a try and if it doesn't work out i might try something else.
One of my main motivations for this map is to create as many new materials as possible with substance and really make it look gritty, aged and worn out.
I hope I have time to complete this one, but i think its pretty scaleable in terms of the amount of polish required.
Feedback and comments are welcome!