Workshop Link: https://steamcommunity.com/sharedfiles/fi…/?id=1762866894
Setting: Hawaiian Resort during a rainy day
Terrorists traverse from the sandy shores of the beach through the long garden or building in the resort (I'm thinking a spa room perhaps?) to A, or can make their way over to the steep hills or pool to middle or B. That's right, middle is part of a pool. Up the rocks is the entrance to Bombsite B, located behind a waterfall, which is directly connected to mid (Whether the cleaningness of waterfall source pouring into the pool is debatable). Middle leads to another cliff into B site, while past the walls take towards CT or A site. Through the building (Spa Room???), terrorists can still head to middle for quick rotates or through another building, which leads to Bombsite A. Bombsite A just so happens to be the location of a courtyard, where a tiki bar and stage are present. Meanwhile, Counter-Terrorists coming from the front of the resort can climb the steep cliff to B or head to the open area which leads to middle or A. CTs can push through an alley to the tiki bar, or head through the local restaurant to take a height advantage the visitors.
Gameplay: A site has two main routes for both sides that lead to it, while B site has one main route and is more connected to middle. Right now I'm trying to work out the gameplay mechanics, but the waterfall that's present could be shot through and can be jumped out of, like a one way drop from a site to middle (right now I have a waterfall that can be technically climbed, although it has the properties I desire except being able to climb up it).
My inspiration sparks from my many visits to Hawaii and how beautiful of a place it is. Upon looking up "exotic places" online, one of the first results was Hawaii, and instantly sparked me on how wonderful of a place it is. I don't have any direct visual comparisons for inspiration, just sort of the concept behind it.
I do have to fix the radar for some building entrances and the lack of the tiki bar (a playable area in the map) but feedback is appreciated!
Here's a bunch of screenshots. Still under development, and need some feedback on what to refine: https://imgur.com/a/gpIxOGI