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[WIP] De_Favelas

  • Solarix
  • June 15, 2017 at 2:39 AM
  • Solarix
    • June 15, 2017 at 2:39 AM
    • #1

    Hello everyone !

    I've been looking for a motivating project on the Source Engine, and this contest is a great occasion to do something with the good ol' Hammer.

    For now all I have is some ambiance/props testing.

    I want to do a favela (no joke), and with all it implies in terms of gameplay : tights streets, verticality, some light covers.

    I think verticality is not used enough in cs go and i want to use it more, like i do on my other projects.

    The de_ will have 2 objectives : a market and a sort of shrine.

    Here are some screenshots :

    [Blocked Image: https://img4.hostingpics.net/thumbs/mini_284227favelatest0000.jpg] [Blocked Image: https://img4.hostingpics.net/thumbs/mini_415190favelatest0001.jpg] [Blocked Image: https://img4.hostingpics.net/thumbs/mini_734190favelatest0002.jpg]


    Got the layout in my head and photoshopping it as i'm writing, so stay tuned for updates. =)

    Good luck everyone ! And first of all, have fun !

  • CuervoSp
    • June 15, 2017 at 7:10 AM
    • #2

    I like the theme so good luck with your map. :)

    EDIT:

    There is already some 'favela' maps in Counter-Strike like this: http://gamebanana.com/maps/173584 or this http://gamebanana.com/maps/100194 and I don't know if you are allowed to use the same name because of rule number 3 of the contest.

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