Just finished the playtest. Got a lot of feedback and I am already working on the next version of the map focusing on fixing shitty angles and improving middle.
Here are some heatmaps that were generated from the playtest:
Player paths:
Although I have made a lot of changes to middle and the connectors to the bombsites, in order to make it more viable for Ts, it was still dominated by CTs because of the close camping positions and bad timings.
Shots fired: