Monday was finally the day we released Furious Angels.
This is a one-stick scifi shooter featuring a score-attack system with global leaderboards. We tuned it to be simple and engaging, striving to give players that quick fix that make them say "just another round".
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I've collaborated as a tester since the very first builds, so I had the chance to really give an input and contribute in shaping some of the game's staples... which makes me very proud. It might not be my baby, but let's say I'm proud as an uncle
I also functioned as additional 2D artist (logo and achievement icons).