1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Ryse: Son of Rome

  • GRiNET
  • December 21, 2016 at 10:08 AM
  • GRiNET
    • December 21, 2016 at 10:08 AM
    • #1

    Hello everyone.

    I bought this game yesterday and completed it today. I didn't buy it before since it was xbox exclusive and after that I didn't own a game controller. However, I thought the game was a blast, a real gem. I can not see why this game got so much flak! It is beautiful even compared to todays standards, it has an impressive flow in gameplay, game mechanics are great and intuitive, (for example the testudo mechanic), level design is great and voice acting and animations are on point, Playing this game with the Quick Time Events was not as boring as I first thought it would be. It felt really great and I got a cinematic feel to every combat situation. I loved this game and altough the story was "generic", I really enjoyed all of it.

    Is it only me that enjoyed this game or what are your opinions on it?

  • dux
    • December 21, 2016 at 12:10 PM
    • #2

    Throwing around words like Masterpiece so freely. You must be really easily impressed.

  • blackdog
    • December 21, 2016 at 12:33 PM
    • #3

    Don't feed the troll

  • GRiNET
    • December 21, 2016 at 3:55 PM
    • #4

    @blackdog I am not "trolling" at all.

    Masterpiece in regards of its genre of course. It isn't even close to, for example Half-life 2. But to say it's tossed around easily is an exaggeration. I wonder what you think @dux would be considered a masterpiece then, since your standards seems to differ so heavily against mine.

  • dux
    • December 21, 2016 at 4:23 PM
    • #5

    What do I consider a masterpiece? In general or in this category? Not Rise Son of Rome for a start.

  • GRiNET
    • December 21, 2016 at 5:59 PM
    • #6

    Well, both. Overall and in this genre. What genre do you prefer and which game is your personal favorite?

  • dux
    • December 21, 2016 at 7:16 PM
    • #7

    There are many masterpieces such as

    System Shock 2 Deus Ex Half-Life Dragon Age Origins Mass Effect Thief the dark project

    But for this genre? I think it's classed as Action Adventure, so: God of War, Uncharted, Zelda. Those fall under the big M word for me.

  • GRiNET
    • December 21, 2016 at 7:34 PM
    • #8

    Interesting!

    I don't feel you on Thief, Mass Effect and Dragon Age. Perhaps the old thief but Half-Life, nothing beats it!

    Zelda I've never really touched so I cannot say for sure.

    What do you like/dislike about Ryse specifically?

  • dux
    • December 21, 2016 at 7:40 PM
    • #9

    Thief invented first person stealth and is by a legendary studio and design team. Mass Effect was an incredible experience along with it's sequel. Dragon Age also fell into the same vein.

    Ryse. It's basic. It's linear to the point where you might as well be a train on rails. There's no depth. There's no anything. It's just graphics. There are guys here who worked on it, I'm not bashing them before anyone thinks that. The art side is fantastic - no one ever denied that. But the "game" part is not even present.

  • Minos
    • December 21, 2016 at 9:11 PM
    • #10

    I'm very interested in this game because I'm sucker for anything Rome, is there an easy mode where you can just skip all the gameplay and enjoy the trip?

  • 2d-chris
    • December 21, 2016 at 9:28 PM
    • #11

    I've tried hard, gone to a shrink and even spent a year trying to invent a time machine to remove any remnant of a memory for working on this game (ok it was only 3 months but still), I even gave away my free xbone and project signed disc, even tried to get my name removed from the credits (didn't really deserve it anyway) but the producer noticed I was missing and added me, I'm not even kidding :D It's everything I hate about a "game" like this. Rome was a good idea though, but that's about where it ends. Wish I could go into details, but there where a lot of talented people put in very stupid situations.


    Quote from Minos

    25 minutes ago, Minos said: I'm very interested in this game because I'm sucker for anything Rome, is there an easy mode where you can just skip all the gameplay and enjoy the trip?

    D:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Puddy
    • December 21, 2016 at 9:53 PM
    • #12
    Quote from 2d-chris

    22 minutes ago, 2d-chris said: I've tried hard, gone to a shrink and even spent a year trying to invent a time machine to remove any remnant of a memory for working on this game (ok it was only 3 months but still), I even gave away my free xbone and project signed disc, even tried to get my name removed from the credits (didn't really deserve it anyway) but the producer noticed I was missing and added me, I'm not even kidding :D It's everything I hate about a "game" like this. Rome was a good idea though, but that's about where it ends. Wish I could go into details, but there where a lot of talented people put in very stupid situations.

    Holy shit dude, that was some enriched, weapons-grade loathing right there! :D

    What do you mean by ""game" like this"? I'm not too familiar with this game as you might suspect...

  • 2d-chris
    • December 21, 2016 at 10:01 PM
    • #13

    A game that puts it's primary focus on graphics and technology, full of QTE moments and button bashing that requires little intelligence, cinematics that chew out more man hours than the actual gameplay and sub par storytelling even when it is the focus. The designers couldn't even move a crate or vase because the artists where so empowered lol. ;) (I'm not even blaming them) This has actually confirmed the obvious to me, not that I needed convincing but it can work as a useful warning to other developers who put together new teams and have to set priorities :P

  • dux
    • December 21, 2016 at 10:20 PM
    • #14

    You could feel this coming with Crysis 2 and its QTE's that got slipped in.

  • 2d-chris
    • December 21, 2016 at 10:23 PM
    • #15
    Quote from dux

    1 minute ago, dux said: You could feel this coming with Crysis 2 and its QTE's that got slipped in.

    Yep, but to be fair, with the Crysis games we never set out with a mission statement for failure, and in 3 we removed QTE's due to feedback from 2.

  • dux
    • December 21, 2016 at 10:24 PM
    • #16

    Only part I didn't enjoy was them QTE's

  • Bastion
    • December 21, 2016 at 11:33 PM
    • #17

    It was more of a graphical demonstration for the Xbox one at the time.

    Still better than the Order though.

  • dux
    • December 22, 2016 at 12:17 AM
    • #18

    Oh lawd The Order. I'd already forgotten about that one.

  • blackdog
    • December 22, 2016 at 10:13 AM
    • #19

    Sorry @GRiNET, but when you see someone with few posts proclaiming masterpieces for a game that has been pretty much forgotten and critique certainly didn't elect to masterpiece status… it's natural to think you're trolling. Especially in the days Crytek is in the news… for possible bankruptcy.

    Also, just noticed you opened a new topic but we already had one on this (some mod can merge?)

    I was playing but haven't finished Ryse, wasn't that engaging but will probably go back. Mainly I was deeply annoyed by the controller layout choice: why would you swap parry controls compared to the Batman games that are the standard for this kind of combat? Despite the prompts I couldn't get in the flow, this was really stupid choice. For the brief moments I managed to nail a combo was quite satisfying brutality.

    I think the only way you can call it a masterpiece is considering how many times the game was rebooted and changed scope/target. Then I'd say that the "self configuring" multiplayer arena was a great idea, too bad that hardly anyone must have played the mp.

    @2d-chris really sad you have to feel that way about something you worked on :( luckily you're clearly super happy where you are now :)

    PS: @GRiNET the Thief that Dux mentioned was the very first one, not the last ;)

    PPS: @dux which occasions did C2 had QTE? I have amazingly forgot about that 0.o

  • dux
    • December 22, 2016 at 2:58 PM
    • #20

    The moments something happened. It took control away, did a cinematic then expected you to give enough of a shit to be paying attention to press Q really fast. The bridge collapsing for example.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™