Hey guys,
I've decided to make a hostage rescue map for once.
I don't know the real mapping rules for a good gameplay like on a defusal map.
Tho I think the layout of the map is pretty solid.
I have made a interieur map which is a nightclub.
The map contains 3 main paths for CT to enter the building and 2 vent entrances through the roof.
The midle of the map (dance floor) is pretty open and contains a few windows, I am wondering how this more open layout will work. I am afraid it may be too open right now, so it's impossible for CT's to first of all use the midle path and secondly get away with the hostage. What do u guys think?
There aint no real details yet, only on the hostage rooms to provide some nice gameplay on there.
EDIT: removed some picture