1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[CS:GO] de_gondola

  • Squeebo
  • September 1, 2016 at 7:39 PM
  • Squeebo
    • September 1, 2016 at 7:39 PM
    • #1

    I thought it would be prudent to start a thread for this map since it's to be playtested soon.

    Any and all feedback appreciated!


    The map is to be set in Venice, here are a few screenshots and the overview:

    [Blocked Image: http://i.imgur.com/eqlE0st.jpg]

    [Blocked Image: http://i.imgur.com/quxXHpM.jpg]

    [Blocked Image: http://i.imgur.com/Oj7ELNV.jpg]

    [Blocked Image: http://i.imgur.com/7mEdV1L.jpg]

  • RA7
    • September 1, 2016 at 10:47 PM
    • #2

    A nice start, but it needs more dirt...it looks to clean and the lightning too bright....imo

  • Vorontsov
    • September 2, 2016 at 12:54 PM
    • #3

    I think you need to go back to the basics, the greybox. It will be easier to iterate your map and make drastic changes to quickly test them out, this way you will have control of all the angles and the way the map flows, the timings and so on.

    KISS = Keep it stupid simple :)

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™