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[TF2] Cabrakan (Control Points)

  • ics
  • August 4, 2016 at 8:13 AM
  • ics
    • August 4, 2016 at 8:13 AM
    • #1

    I released my latest map for TF2. It's called cp_cabrakan (currently in beta3 but fully playable). It's a 5 CP Attack/defence map. If you have played TF2, it's a mix of Steel and Manor. You fight for each point one of a time and they cannot be recaptured anymore. But unlike steel, you need to cap 2 points before you can get to the last point to cap it. But taking the rest of the points makes it easier to get to the last one.

    Without further blabbering, here is the map in the workshop!

    Here's some images, more at the workshop site. I'm also gathering some feedback if there is some to give, since it's not yet fully done. Thanks.

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/448491553885725780/BD18A3268F443FBC265EF908DC2AFEAED6ABC880/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/448491553885735020/25455840B7D9549567FB9021FA81EF04D66C2367/]

    [Blocked Image: http://images.akamai.steamusercontent.com/ugc/448491553885733084/97A6D0D8773632DDBB081A65AC15BCD94D8AF6AE/]

  • ics
    • August 6, 2016 at 6:54 PM
    • #2

    Ended up changing the map name due to controversy it caused. It's now called Cabrakan, named after mythical mayan mountain god instead of the mythical creature that people thought ate their goats.

  • Mocherad
    • August 20, 2016 at 5:20 PM
    • #3

    Realy nice style, how long do you creating levels in TF2

  • RA7
    • August 22, 2016 at 4:22 PM
    • #4

    Nice indeed, great jungle themed map

  • ics
    • August 28, 2016 at 9:10 AM
    • #5
    Quote from Mocherad

    On 20.8.2016 at 7:20 PM, Mocherad said: Realy nice style, how long do you creating levels in TF2

    Thanks. Actively about 2 years now on and off. I did some in previous years 2010 or so but i never released most of them. Here's a list of stuff i've done.

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