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[CS:GO] Thrill

  • BubkeZ
  • July 20, 2016 at 10:41 AM
  • Klassic
    • July 20, 2016 at 2:07 PM
    • #21

    Overall a great looking (and playing) map!

    Still needs some fixing though; http://imgur.com/a/U2a1J

  • Squad
    • July 20, 2016 at 2:14 PM
    • #22

    Thanks for the feedback Klassic. I'm looking into that missing texture bug. It is packed into the bsp though and it seems it's only happening to some people (correct me if I'm wrong, anyone). What are your specs?

    Quote from RivFader

    3 hours ago, RivFader said: This is the new visual standard for CSGO maps, by far the most impressive looking map I have seen so far. I'm just stunned. Looks like an amazing layout as well, this has huge potential.


    However, I also found two instances of textures bugging out on my (I admit, very old) desktop PC when I was running around. But still, 10/10 release.

    What are your specs, RivFader?

  • Klassic
    • July 20, 2016 at 2:16 PM
    • #23
    Quote from Squad

    1 minute ago, Squad said: Thanks for the feedback Klassic. I'm looking into that missing texture bug. It is packed into the bsp though and it seems it's only happening to some people (correct me if I'm wrong, anyone). What are your specs?

    Uhm well I don't know them exactly and I need to go soon, but what I can say is that it's an old pc. (I can't run games like Mirror's Edge: Catalyst or any other AAA games)

  • Vaya
    • July 20, 2016 at 2:20 PM
    • #24

    the guys with texture issues- what visual settings are you using? I think this matters more than specs.

  • BubkeZ
    • July 20, 2016 at 2:22 PM
    • #25

    So strange with that visual bug, I've played this map 100+ times and have never seen it! :(

  • Klassic
    • July 20, 2016 at 2:23 PM
    • #26
    Quote from Vaya

    2 minutes ago, Vaya said: the guys with texture issues- what visual settings are you using? I think this matters more than specs.

    http://puu.sh/q87Wq/8cfd07ed7b.jpg

  • Vaya
    • July 20, 2016 at 2:25 PM
    • #27
    Quote from BubkeZ

    1 minute ago, BubkeZ said: So strange with that visual bug, I've played this map 100+ times and have never seen it! :(

    I've seen it happen a couple times (or simular issues) on workshop maps. I think you have to provide low detail options for the custom content to fix.

  • BubkeZ
    • July 20, 2016 at 2:27 PM
    • #28
    Quote from Vaya

    Just now, Vaya said: I've seen it happen a couple times (or simular issues) on workshop maps. I think you have to provide low detail options for the custom content to fix.

    Ahh okay, I have everything on High/VHigh.

  • RivFader
    • July 20, 2016 at 2:29 PM
    • #29
    Quote from Squad

    15 minutes ago, Squad said: Thanks for the feedback Klassic. I'm looking into that missing texture bug. It is packed into the bsp though and it seems it's only happening to some people (correct me if I'm wrong, anyone). What are your specs?

    What are your specs, RivFader?

    Not at my PC atm, I can link them to you this evening. But I am playing with everything on low iirc.

  • Squad
    • July 20, 2016 at 2:33 PM
    • #30

    We've probably found what's causing it. Thanks for the feedback, guys! Update is planned later today.

  • Klassic
    • July 20, 2016 at 2:52 PM
    • #31

    Found out how to make the train move, won't tell you how though :)

  • Squad
    • July 20, 2016 at 4:51 PM
    • #32
    Quote from RivFader

    2 hours ago, RivFader said: Not at my PC atm, I can link them to you this evening. But I am playing with everything on low iirc.

    We just updated with a few fixes. The missing material should be fixed now too, could you verify? :)

  • Klassic
    • July 20, 2016 at 4:58 PM
    • #33
    Quote from Squad

    8 minutes ago, Squad said: We just updated with a few fixes. The missing material should be fixed now too, could you verify? :)

    Seems to be fixed for me. Great job :D

  • Vaya
    • July 20, 2016 at 4:59 PM
    • #34

    document what you did guys :P We'll all probably need to do it sooner rather than later

  • Klassic
    • July 20, 2016 at 5:00 PM
    • #35

    Still unable to get down doe :(

  • Yanzl
    • July 20, 2016 at 5:07 PM
    • #36
    Quote from Vaya

    5 minutes ago, Vaya said: document what you did guys :P We'll all probably need to do it sooner rather than later

    Material had both $basealphaenvmapmask 1 and $selfillum 1. They don't like each other so I removed the $basealphaenvmapmask 1.

  • BubkeZ
    • July 20, 2016 at 5:31 PM
    • #37

    So fun to go from 3 negative votes to 106 in 15 min but the positive votes are the same... realy love everything with bots and shit!

    It's so toxic...

  • Skybex
    • July 20, 2016 at 5:38 PM
    • #38

    Same just happened with Concert and I assume Austria.

  • RivFader
    • July 20, 2016 at 5:54 PM
    • #39
    Quote from Squad

    1 hour ago, Squad said: We just updated with a few fixes. The missing material should be fixed now too, could you verify? :)

    Can confirm, textures are showing :D

  • BubkeZ
    • July 20, 2016 at 6:18 PM
    • #40
    Quote from Skybex

    37 minutes ago, Skybex said: Same just happened with Concert and I assume Austria.

    Yeah wtf is going on... from 99.4% positive to 63% in 15 mins... from 5 stars to 3... that's ridiculous.

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