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[CS:GO] Residence [Waterfall]

  • morozov
  • July 19, 2016 at 5:56 PM
  • morozov
    • April 26, 2018 at 12:04 PM
    • #21

    Waterfall Rework (Pre-Release) Compare original and rework versionin VK.com in my portfolio album.[Blocked Image: https://pp.userapi.com/c840238/v840238433/60922/Ag8PVOmkVz8.jpg] Some screen from compare

    Spoiler [Blocked Image: https://sun9-8.userapi.com/c840722/v840722932/7eb38/wOKy5cKUKCA.jpg][Blocked Image: https://sun9-3.userapi.com/c840722/v840722932/7eb4c/RCwzGc0LCxA.jpg]

    [Blocked Image: https://sun9-2.userapi.com/c840722/v840722932/7eb56/G463vpArPUY.jpg]

    [Blocked Image: https://sun9-7.userapi.com/c840722/v840722932/7eb60/YG7_BaMJ18g.jpg]

    [Blocked Image: https://sun9-2.userapi.com/c840722/v840722932/7eb88/oBBG7RCmcew.jpg]

    [Blocked Image: https://sun9-1.userapi.com/c840722/v840722932/7ebd8/F9TIfD_1t0o.jpg]

    [Blocked Image: https://sun9-5.userapi.com/c840722/v840722932/7ebc4/OhvTPfXf7x8.jpg]

    [Blocked Image: https://sun9-2.userapi.com/c840637/v840637326/77357/5rpfJ0LkggI.jpg]

    Soon the publication.

  • blackdog
    • April 27, 2018 at 1:43 PM
    • #22

    It’s cleaner, I like it! There are only a couple shots you posted that I prefer the warmer light from before.

    overall I say a great improvement.

  • morozov
    • April 27, 2018 at 7:25 PM
    • #23

    [CS:GO] Short Waterfall (wingman mode)[Blocked Image: https://pp.userapi.com/c830508/v830508707/ed8e7/hn7Ec_Oc6p4.jpg][CS:GO] Waterfall (classic mode)[Blocked Image: https://pp.userapi.com/c830508/v830508707/ed8b5/0UXYpbEnTvQ.jpg]

  • catfood
    • April 28, 2018 at 5:47 PM
    • #24
    Quote from untor

    On 26-4-2018 at 1:04 PM, untor said: [Blocked Image: https://pp.userapi.com/c840238/v840238433/60922/Ag8PVOmkVz8.jpg]

    Good job! I like this shot, the organic environment and the structure work really well together.

  • blackdog
    • April 29, 2018 at 1:58 PM
    • #25

    Downloaded this morning, gonna give a walk around now. I really like Wingman

  • morozov
    • May 3, 2018 at 9:21 PM
    • #26

    Waterfall Content Free to use for non-commercial work, as long as you give me credit. https://drive.google.com/open?id=1Cfh7E…QujZsA4KQTW2azL[Blocked Image: https://sun1-3.userapi.com/c840722/v840722300/7f0e3/zhqqM1GKSGY.jpg]

    [Blocked Image: https://sun1-17.userapi.com/c840722/v840722300/7f0ed/ygc-4muSaV8.jpg]

  • morozov
    • July 18, 2018 at 7:31 PM
    • #27

    Soon update Panorama UI style for radar and i made .ai and .pdf file background 

    [Blocked Image: https://pp.userapi.com/c845018/v845018315/a4801/rl6-cOvUvnQ.jpg]

  • morozov
    • August 18, 2018 at 8:05 AM
    • #28

    Waterfall Residence Set in Canada, this facility is under attack by Anarchists seeking to destroy a residence that has rare cultural values.Subscribe

    -Half-open sky -Improved performance on different machines -Improvement in the gameplay -Better balance than before -Visual improvements.

    Thanks to everyone who helped improve the map.[Blocked Image: https://pp.userapi.com/c848616/v848616176/54902/ukuY07i_JZ4.jpg]

    [Blocked Image: https://pp.userapi.com/c848616/v848616176/548c6/pENw7uBx8C8.jpg]

  • RA7
    • August 19, 2018 at 11:43 PM
    • #29

    /*pimped/ ?

  • Vaya
    • October 6, 2018 at 12:08 AM
    • #30

    hi @untor We've been hosting this on the mapcore hub now for a couple of weeks so probably a good time to give you some feedback, I know you don't speak a lot of English so I'll keep this simple as possible: The map has a lot of potential but it needs simplifying in a number of ways:

    • The pathing around the map is confusing and complex
    • The theming is a little weird, areas don't seem to belong together. B is an industrial zone. A is an art gallery? (with some crates)
    • A is very tight in terms of cover placement
    • Too much glass over critical angles! having to shoot glass before hitting other players sucks
    • some of your textures need de-saturation

    A site also has significantly lower FPS for a number of our players Someone made a gif of some issues with waterfall:


    https://gfycat.com/LastWelcomeAmericanbobtail

  • trevor
    • October 7, 2018 at 10:28 PM
    • #31

    Love this work man. So nice to see what this looks like adn see the work you've put into it!

  • morozov
    • March 14, 2019 at 6:56 AM
    • #32

    Future update[Blocked Image: https://pp.userapi.com/c845121/v845121667/1c7d80/JKehRLkOeDI.jpg][Gameplay]-Added ventilation connecting the old mid (bridge area) with mid.-Removed vertical ladder.-Corrected spawn point for T side. Balancing with the new changes.-Window on bombsite A is narrowed.-Removed crate on bombsite A.-Add bust near the exit from the pit.-Expanded connector to the MID from the bombsite A.[Optimization]-Adjusted the number of grass from the level of graphics settings.-Improved zoning of gaming space for better performance.-The range of drawing of a set of static objects was corrected.-Used new prop models of rocks, with a smaller number of polygons.-Used rock textures from the hr_massive collection to reduce the weight of the map.[Visual]-Added new textures concrete, paving.-Returned old models of pine trees from the Cobble collection.-Improved skybox.-New rock models.-Map now looks more morning.

    [Blocked Image: https://pp.userapi.com/c850032/v850032626/153891/g8IOm9ggvU4.jpg]

    Spoiler [Blocked Image: https://pp.userapi.com/c850032/v850032626/15389b/WGvcnXNRx2w.jpg]

    [Blocked Image: https://pp.userapi.com/c850032/v850032626/1538a5/4GCvWMTBtck.jpg]

    [Blocked Image: https://pp.userapi.com/c850032/v850032626/1538af/vhgeacdKXwc.jpg]

    [Blocked Image: https://pp.userapi.com/c850032/v850032626/1538b9/Lpu1it6Gouc.jpg]

    [Blocked Image: https://pp.userapi.com/c850032/v850032626/153887/GVZTtvgLYFI.jpg]

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