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Days Gone

  • Sprony
  • June 14, 2016 at 10:08 AM
  • Sprony
    • June 14, 2016 at 10:08 AM
    • #1

    I thought I was done with zombies. I thought wrong.

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  • blackdog
    • June 15, 2016 at 5:56 AM
    • #2

    So I've seen the trailer, location, art and mood seem great! Curious to see where they go with this, seems serious like a TLOU.

    Anyway @Sprony never say enough, I'm still hoping to become a developer and bring my ideal zombie game to life :D

  • Puddy
    • June 15, 2016 at 4:01 PM
    • #3

    Nice environments and zombie horde mechanics, but the weapon "feel" seemed a bit bland and we didn't really see anything compelling storywise. Cautiously optimistic with this one! We all know E3-demos can be total vaporware.

  • -HP-
    • June 15, 2016 at 8:05 PM
    • #4

    Looks dope, it's probably 2 years out so it can only get better.

  • -HP-
    • June 16, 2016 at 10:06 AM
    • #5

    I saw a extended gameplay demo of this.

    When I saw the demo at the Sony press conf I thought it was good but it's kind of obvious it's staged and scripted. The extended demo actually prooved to me that it's not, the guy took a completely diferent path than the one they shown at the conference and the zombie horde ran after him really well. They have some really crafty and smart AI on this, very on par with what we saw on left for dead.

    I also saw a bit of bike gameplay, driving around in the bike is really fun. Also, the bike will function as your sort of a inventory chest throughout the game.

  • KoKo5oVaR
    • June 16, 2016 at 11:27 AM
    • #6

    Loving how the zombie horde "flow" out of the train wagon at 3:30, cool visual direction

  • El Moroes
    • June 18, 2016 at 2:57 PM
    • #7

    Even if it looks like a "déjà vu" for some guys, I'm really interested by this game and these environments are the one I like so...well, I think I'll have a PS4 next year, yep !

  • Alf-Life
    • June 19, 2016 at 3:00 AM
    • #8

    I think I was demo'd out when I saw this during the Sony Conference because it was "bam! Game. Bam! New game! Bam, trailer! Bam game!" so I thought this looked a bit too similar to TLOU... and it's zombies on top of all the other zombie games I'd seen...

    ...HOWEVER... watching it again, holy shit the zombie flow which reminds me of like World War Z seems to be its USP! The AI/animation/flow system looks insaneeeee, and it reminds me of the first time I saw the horde of zombies in Left 4 Dead but amped up and more next-gen!

    Can't wait!

  • ElectroSheep
    • June 21, 2016 at 10:49 AM
    • #9

    It always funny to see how many zombies love deserted places.


    Comon, there is like bilions of people in that sawmill... :/

  • Thrik
    • June 21, 2016 at 2:56 PM
    • #10

    The way the zombies practically pour out of things in this game is absolutely excellent haha.

  • blackdog
    • June 23, 2016 at 8:17 PM
    • #11

    Art and mood immediately grabbed my attention. I've managed to see the gameplay yesterday and holy shit this game can make you feel in a zombie movie like no other game until now. They really got inspired by WWZ.

    Im not sure I understand what kind of story they are going for, trailer was very TLOU, gameplay is L4Dish…

    Anyway @Sprony never say enough, I'm still hoping to become a developer and bring my ideal zombie game to life :D (hint there would be customisation, driving and asynchronous interaction with other players)

  • blackdog
    • July 29, 2016 at 4:50 AM
    • #12

    Saw this a few weeks ago but forgot to post

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  • -HP-
    • June 15, 2017 at 8:38 AM
    • #13

    Saw the extended demo of this at e3.

    I liked it, but it went in a direction I was not expecting based on last years demo.

    They have this weird "detective mode" now, a-la Batman. So you can see objects of interest on the world, I really dislike this new trend of games doing this. Horizon, Witcher, Dishonored, all have it. And it's really annoying having to switch view modes to see shit that's otherwise nearly invisible to the naked eye. It feels like "lazy" design and I wish video games stopped doing this.

    They have this interesting system where "the world is out to get you", which offers a lot of unpredictability and it seems it's a true sandbox where diferent shit will happen to diferent players based on how you play and what the AI does. They played the same area as the sony presentation, but it flowed completely diferent.

    Really interested in this game regardless of minor qualms. Can't wait.

  • blackdog
    • June 15, 2017 at 8:46 AM
    • #14

    Can you link the video? :) Yt is just confusing after events like these, I haven't spotted a video that sounded to be what you described.

  • -HP-
    • June 15, 2017 at 8:53 AM
    • #15
    Quote from blackdog

    7 minutes ago, blackdog said: Can you link the video? :) Yt is just confusing after events like these, I haven't spotted a video that sounded to be what you described.

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  • blackdog
    • June 15, 2017 at 9:03 AM
    • #16

    Oh this is the one I watched! I thought was the extract from the presentation... didn't watch the keynote cos they had technical issues and all games had the audio fucked up so I gave up after trying three different streams.

  • -HP-
    • June 15, 2017 at 3:11 PM
    • #17

    The fixed conference is now uploaded on youtube, that video is extracted from there i believe. Again, at e3 they replay that area in a completely diferent way, more like how you would play a game, playing around with the games systems.

  • BJA
    • June 15, 2017 at 5:34 PM
    • #18

    So they made a video game based on the TV shows Sons of Anarchy and Walking Dead? I like that :D Latest gameplay trailer is pretty cool.

  • blackdog
    • May 10, 2018 at 11:21 AM
    • #19

    Lots of info coming soon on this :)

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  • Zarsky
    • May 13, 2018 at 3:47 PM
    • #20

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