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Death Stranding - Hideo Kojima's next game

  • -HP-
  • June 14, 2016 at 3:31 AM
  • -HP-
    • June 14, 2016 at 3:31 AM
    • #1

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  • Sentura
    • June 14, 2016 at 12:48 PM
    • #2

    Tool: The Video Game???

  • -HP-
    • June 14, 2016 at 6:57 PM
    • #3

    I'm so happy for Kojima man.

    Can you imagine, walking down a stage with a live orchestra, the floor lits up with each footstep, and in very humble and badass way you shout "I'm back" and drop the most mindfuck trailer ever! This guy is at the apex of his career, can't wait to see what this game will actually play like, but if it has even a fraction of the love and personality that was poured into any of the MGS games, this will be fantastic.

  • knj
    • June 15, 2016 at 11:34 AM
    • #4

    Well this is the best what E3 showed me this year

  • ElectroSheep
    • June 15, 2016 at 2:09 PM
    • #5

    I...


    Whaaat ??

  • knj
    • June 16, 2016 at 9:59 AM
    • #6

    " Konami was such a drag. Every day they'd eat the same kind of food, dress the same, sit in front of the same kind of games... Yeah, they were just that kind of company. But then one day, they go and fire us all! They couldn't even be original about the way they did it. I'm not complaining... I was dying of boredom anyway, But guess what? I will be coming back, and I'm bringing my new toys with me. "

  • Pampers
    • June 16, 2016 at 7:53 PM
    • #7

    [Blocked Image: https://i.redditmedia.com/qW_VsydtMoVQpUnpja1_Qyu4xoIsJqG4iz9RNBFIpqE.jpg?w=486&s=a853c20dc6bc63d1e6bb9922ecaca4dd]

  • FMPONE
    • June 17, 2016 at 4:31 PM
    • #8

    [Blocked Image: http://i.imgur.com/oODPKWu.jpg]

    Lol

  • KoKo5oVaR
    • June 17, 2016 at 5:59 PM
    • #9

    If... if you have to interpret this seriously. Maybe... Maybe It remembers me the photo of the dead syrian kid stranding on the beach + oil on the hands + dogtags + the general pacifist message kojima usually instillate into his stories MAYBE

  • Pampers
    • June 17, 2016 at 7:25 PM
    • #10

    http://www.p4rgaming.com/konami-ceo-apo…r-becoming-ceo/

    at least he is being honest about it, not trying to wrap it in or sugarcoat what happened

  • -HP-
    • June 17, 2016 at 7:28 PM
    • #11

    p4rgaming is a satire website. it's Onion news for the games industry.

  • Pampers
    • June 17, 2016 at 8:03 PM
    • #12

    Well now I feel like a potato

  • -HP-
    • September 14, 2016 at 12:06 AM
    • #13

    http://www.gamespot.com/articles/hideo…s/1100-6443517/

    Death Stranding will be an action game with an open world, and have online elements like co-op.

  • Alf-Life
    • September 14, 2016 at 8:53 AM
    • #14

    I'm glad not every game is as bonkers as his, but I'm so glad Kojima exists, and so glad he says he wants to continue in the AAA space. The story was a bit half-baked but I loved the world and especially the gameplay in MGSV. I loved the Death Stranding teaser so much and I can't wait yearssssssss to play this next thing!

  • Pampers
    • September 14, 2016 at 10:37 AM
    • #15

    Scheduled for release next year, actual release in 2022

  • Jetsetlemming
    • September 15, 2016 at 11:21 AM
    • #16
    Quote from Alf-Life

    On 9/14/2016 at 3:53 AM, Alf-Life said: I'm glad not every game is as bonkers as his, but I'm so glad Kojima exists, and so glad he says he wants to continue in the AAA space. The story was a bit half-baked but I loved the world and especially the gameplay in MGSV. I loved the Death Stranding teaser so much and I can't wait yearssssssss to play this next thing!

    Same, actually most of all FOR the story elements. What other game developer, regardless of country of origin, covers topics like the poisoning of the Navajo lands (which to this day still hasn't been cleaned up btw) or South African Apartheid?

  • blackdog
    • September 18, 2016 at 4:50 PM
    • #17
    Quote from Jetsetlemming

    On 15/09/2016 at 11:21 AM, Jetsetlemming said: Same, actually most of all FOR the story elements. What other game developer, regardless of country of origin, covers topics like the poisoning of the Navajo lands (which to this day still hasn't been cleaned up btw) or South African Apartheid?

    Yeah, I think we should have more historical and informative pieces of story in games. Not all games, but some could do. Guess the big problem is presenting events in a way that doesn't force an opinion to players.

  • Jetsetlemming
    • September 19, 2016 at 12:06 AM
    • #18
    Quote from blackdog

    7 hours ago, blackdog said: Yeah, I think we should have more historical and informative pieces of story in games. Not all games, but some could do. Guess the big problem is presenting events in a way that doesn't force an opinion to players.

    I saw this video the other day:

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    And it reminded me of how political (and radically political!) the original Deus Ex was. Too bad they ruined that in every sequel by making you an agent of authority, with the bad guys portrayed as corrupting the otherwise good system. In Deus Ex, the bad guys are just part of the already garbage system, and while you start as a UNATCO agent, you go rogue when you learn about what's going on. That's what good cyberpunk is about, not just crime stories with computers in them, or existential pondering about putting computers in your body! The augmentations are an RPG system and part of the initial plot setup with the Grey Death, but not THE plot of the game!

    Thinking about this, it also reminded me of Red Faction 1 and Red Faction: Guerrilla. Both have a pretty traditional story of joining a ragtag group of rebels fighting against oppression, a story that's a dime a dozen in video games because of Star Wars. However, in these games the oppressive institution is a private corporation, abusing its workers to maximize profits, away from public oversight. The rebels you're a member of are pretty explicitly collectivist (I mean, it's right there in the name "red faction"). Like with Deus Ex, sequels tried to fuck it up (why can't you let good games be good, industry!?), but I'm glad we got RF:G, at least, which got back to the proper revolutionary marxist feel of the first game. Eidos Montreal could learn a thing or two from RF:G. :P

  • -HP-
    • September 19, 2016 at 3:50 AM
    • #19
    Quote from Jetsetlemming

    7 hours ago, Jetsetlemming said: I saw this video the other day:

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    And it reminded me of how political (and radically political!) the original Deus Ex was. Too bad they ruined that in every sequel by making you an agent of authority, with the bad guys portrayed as corrupting the otherwise good system. In Deus Ex, the bad guys are just part of the already garbage system, and while you start as a UNATCO agent, you go rogue when you learn about what's going on. That's what good cyberpunk is about, not just crime stories with computers in them, or existential pondering about putting computers in your body! The augmentations are an RPG system and part of the initial plot setup with the Grey Death, but not THE plot of the game!

    Thinking about this, it also reminded me of Red Faction 1 and Red Faction: Guerrilla. Both have a pretty traditional story of joining a ragtag group of rebels fighting against oppression, a story that's a dime a dozen in video games because of Star Wars. However, in these games the oppressive institution is a private corporation, abusing its workers to maximize profits, away from public oversight. The rebels you're a member of are pretty explicitly collectivist (I mean, it's right there in the name "red faction"). Like with Deus Ex, sequels tried to fuck it up (why can't you let good games be good, industry!?), but I'm glad we got RF:G, at least, which got back to the proper revolutionary marxist feel of the first game. Eidos Montreal could learn a thing or two from RF:G. :P

    This, so much this! Mankind Divided is a good game, but it's not a good Deus Ex game. After MD, I felt like replaying the original DX, and man that game is nearly perfect in every regard (With the exepction of the aged graphics of course)

    PS. If you want to replay DX, deffo get GMDX mod, it beats every mod out there.

    PS2. Amazing read: http://www.gamasutra.com/view/feature/3…rms_deus_ex.php

    PS3. If you like history, good books, cyberpunk, conspiracies check this. Guy is a crazy mofo to even attempt to do this, at the end of every video he has a 10 to 20 minute segment that delves deep into a lot of random yet amazing stuff, check it out: (Scroll to the end of the below clip to see what I mean)

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  • blackdog
    • September 19, 2016 at 4:40 AM
    • #20

    I don't think of those themes much, I mean there oppressive corp or government is a staple of the sci-fi genre. Also I think a game like Deus Ex should allow you to choose your own path, be a fascist if you feel like oppressing the pueblo :D

    Examples brought up before are real history, stuff that most don't even know. Because my Italian heritage I have been dreaming of making a game set in the 70s, one of the darkest periods. There's so much espionage and detective that you could source from. As well stuff like JFK assassination. But it's difficult, even to get to publish these games… remember of that Iraqi war game that was pulled (by T2 I think?), Falluja?

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