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Quake Champions

  • Sprony
  • June 13, 2016 at 3:20 AM
  • Sprony
    • August 4, 2016 at 10:54 PM
    • #41

    If you'll look closely you'll see that they've already remade Q3DM6. @(HP) is going to fucking love that.

  • -HP-
    • August 4, 2016 at 11:49 PM
    • #42

    HOLY SHIT YES

    [Blocked Image: https://media.giphy.com/media/U4Q74OrCb1hW8/giphy.gif]

  • Minos
    • August 5, 2016 at 12:33 AM
    • #43

    Looks...glorious...

  • Guest
    • August 5, 2016 at 2:43 AM
    • #44

    This looks... really good. I'm curious if their focus is going to be more on FFA style game modes or team based game modes with the whole "champions" idea. I really hope duel is still a thing in this. Movement was the biggest thing I was worried about (and probably the most disappointing thing about DOOM's mp), but it looks very fast and fluid - and it appears strafe jumping is still a thing.


    Also in the description " There’s no loadouts, and no limit to the amount of guns you can carry." :D

  • Sigma
    • August 5, 2016 at 2:54 AM
    • #45

    Uhm... what was that eye?! That was AWESOME!

  • Sprony
    • August 5, 2016 at 7:35 AM
    • #46

    [Blocked Image: https://pbs.twimg.com/media/CpC-d9NWEAEvSJi.jpg]

    You could easily mistake it with UT though. Nothing in this particular screenshot reminds me of Quake.

  • Evert
    • August 5, 2016 at 7:57 AM
    • #47

    Yeah that one shot really feels like UT. The game looks like a ton of fun though, really hoping there´s a radiant released or whatever is used in house now and not only snap map.

  • DrywallDreams
    • August 5, 2016 at 8:00 AM
    • #48

    It looks a little too "next-gen", it seems really hard to read, imo. Looks fun as hell, though.

  • r1ar
    • August 5, 2016 at 8:22 AM
    • #49

    So i played 4 hrs on playtest in office. Game feels awesome!

  • grapen
    • August 5, 2016 at 8:31 AM
    • #50

    Gameplay trailer needs some Q2DM1 :)

  • Sprony
    • August 5, 2016 at 8:43 AM
    • #51
    Quote from Evert

    45 minutes ago, Evert said: Yeah that one shot really feels like UT. The game looks like a ton of fun though, really hoping there´s a radiant released or whatever is used in house now and not only snap map.

    Oh hell yeah, it looks like a lot of fun and it's super fast and if they'll give us Radiant, we'll make it look more like Quake :P

  • Hipshot
    • August 5, 2016 at 9:33 AM
    • #52

    We'll have to wait and see. I assume there will be "real" gameplay videos from QC.

    Apparently they will tourney in it tomorrow.

  • Pampers
    • August 5, 2016 at 10:34 AM
    • #53

    The arena shooter scene sure saturated fast after its revival. Have any of these games acquired a sustainable player base?

  • blackdog
    • August 5, 2016 at 6:54 PM
    • #54
    Quote from Sprony

    11 hours ago, Sprony said: [Blocked Image: https://pbs.twimg.com/media/CpC-d9NWEAEvSJi.jpg]

    You could easily mistake it with UT though. Nothing in this particular screenshot reminds me of Quake.

    Same comment of a friend of mine.

    Also I know the whole 120hz propaganda, but graphic fidelity is clearly suffering from that. And dunno if that's the reason why it doesn't "look like quake". I never fall in love with CG trailers but the vibe that was on there is gone in this.

    Im happy with movement and weapons design, from what I can see it's closer to what I would like to play, compared to UT (which suffer of "spear" weapon design and really annoys me).

    In general looks way early build, it's not hyping me as much as I was expecting.

  • Mitch Mitchell
    • August 5, 2016 at 7:07 PM
    • #55

    Holy S....

    That's looking good. Really good.

  • -HP-
    • August 5, 2016 at 7:37 PM
    • #56
    Quote from Sprony

    11 hours ago, Sprony said: [Blocked Image: https://pbs.twimg.com/media/CpC-d9NWEAEvSJi.jpg]

    You could easily mistake it with UT though. Nothing in this particular screenshot reminds me of Quake.

    I'm cool if they wanna try new themes for their maps, it's their creative vision... but man, I sure as hell hope they also have this theme on there:

    [Blocked Image: http://i.imgur.com/l5E2NTV.jpg]

  • Pampers
    • August 5, 2016 at 10:32 PM
    • #57
    Quote from blackdog

    3 hours ago, blackdog said: Also I know the whole 120hz propaganda

    the wut?

  • Sprony
    • August 5, 2016 at 10:48 PM
    • #58
    Quote from (HP)

    3 hours ago, (HP) said: I'm cool if they wanna try new themes for their maps, it's their creative vision... but man, I sure as hell hope they also have this theme on there:

    [Blocked Image: http://i.imgur.com/l5E2NTV.jpg]

    My favorite MP ever!

  • blackdog
    • August 6, 2016 at 12:18 AM
    • #59
    Quote from Pampers

    1 hour ago, Pampers said: the wut?

    The announcement that the game will run at 120fps

  • Klems
    • August 6, 2016 at 1:10 AM
    • #60

    This looks like any arena shooter that came out in the last 2/3 years. But then again any arena shooter that came out in the last 2/3 years looks like Quake.

    Anyway, all Quake ever needed was a matchmaking system so hopefully it should be ok. The weapons sounds are particularly bad though.

    EDIT: also the fact that some people think 120 FPS for a competitive game is bad is completely beyond my comprehension. The more FPS you get the better, period.

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