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Destinations Workshop Tools (Source 2 Hammer)

  • MitBit
  • June 10, 2016 at 10:52 PM
  • MitBit
    • June 10, 2016 at 10:52 PM
    • #1

    Surprised to not see anyone talking about this on here so if I somehow missed a thread sorry in advance.

    Yesterday Valve released Destinations Workshop Tools which can be downloaded on steam here. Now its made for vr headsets but you can quickly disable the forced vr mode using this guide. This is the closest we have to a source 2 sdk. I didn't mess with the dota 2 tools all that much so let me know if this is all old news. Definitely worth a look if your interested in the source 2 engine. No documentation on valve's dev wiki yet.

    The sdk includes:

    • New version of hammer
    • material editor
    • model editor
    • particle editor
    • source film maker
    • steam workshop support
    • vconsole 2

    Some things worth noting:

    I was able to import an old csgo map I was working on in the old hammer and it sort of worked! What others have been able to dig up about hl3, l4d, ect.

  • Pampers
    • June 10, 2016 at 11:20 PM
    • #2

    That photogrammetry is not looking good at all. Is the material editor node based?

  • tehSandwich
    • June 11, 2016 at 2:01 AM
    • #3

    I would still totally want to play around with the new Hammer if it was attached to an actual game and not yet another VR plaything (or that friggin' MOBA for that matter).

    Well, more waiting then.

  • tomm
    • June 11, 2016 at 10:31 AM
    • #4
    Quote from Pampers

    11 hours ago, Pampers said: Is the material editor node based?

    nope, just a simple gui to the good ol' text file editing. Keeping the true spirit of source engine.

  • mr.P
    • June 12, 2016 at 11:22 PM
    • #5

    http://steamcommunity.com/sharedfiles/fi…s/?id=700952986

    nothing to do at lunch,

    pampers, its köttkakor soon :)

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