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[CS:GO] de_Waterloo

  • Malle
  • May 27, 2016 at 11:22 AM
  • Malle
    • May 27, 2016 at 11:22 AM
    • #1

    Hello Mapcore,

    I would like to discuss my map with you. My map isn't quite brilliant as you might think it is. It's just a progressive map for the future. But still its fun to tweak this map in such way that it might become a good map. this is all up to you :)

    Location: New York, Waterloo.

    Original idea was to make a contest map at /r/csmapmakers and later on i saw potentional defusal based map in it.

    Steam Workshop

    Screenshots are also there.


    If u could support me with

    • Overall design feedback
    • Layout feedback
    • Bug reports

    routes:

    Spoiler [Blocked Image: http://waterloo.ingmarkleine.nl/images/waterlo…Recovered02.jpg]

  • Vaya
    • May 27, 2016 at 12:49 PM
    • #2

    Looks interesting. Could you please draw the paths to the sites and the spawns on a copy of the Overview?

  • Logic
    • June 8, 2016 at 6:18 AM
    • #3

    I gave this map a go yesterday and found that it's hard to spot anything wrong with the map. There is a ton of routes everywhere, and I'm pretty sure that there are too many, but deciding which routes to remove and/or edit is beyond me. The best thing to do would be to playtest this map in a MapCore playtesting session, which I hasn't been done yet, right? :)

    There are a few things that I don't personally like though:

    • The room with 2 doors back-to-back
    • Doors that look usable, but aren't
    • Almost 0 vertical differences
    • Bombsites are placed in cramped locations
    • Misleading radar (looks like there are entrances where there are only windows in-game)

    I can't say much more without playing the map with other people :P Logic out!

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