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BLACKROOM by John Romero and Adrian Carmack

  • -HP-
  • April 25, 2016 at 6:28 PM
  • -HP-
    • February 3, 2017 at 6:28 PM
    • #41
    Quote from Zarsky

    14 hours ago, Zarsky said: I thought they cancelled the crowdfunding because of the feedback regarding not having any gameplay to show? They claimed they'd revisit the campaign once they got actual gameplay to demonstrate their concept.

    Well, that's basically the same, the crowdfund wasn't picking up pace and from the looks of things it didn't seem like it would ever get funded. I hope they bring it back, he did say he's working on a "big" thing.

  • Buddy
    • February 5, 2017 at 12:48 PM
    • #42

    There is hope that they'll get something decent out. I mean, now that they are grounded because of the funding (in the Daikatana days money was not a concern) they have to hustle and plan well.

  • Mazy
    • February 5, 2017 at 1:20 PM
    • #43

    @Sprony Pretty much what HP said. I've just dug all the behind the scenes stuff I've seen that Danny O'Dwyer has made (did a bunch of them for Gamespot before he left; Overwatch, Witcher 3 etc.). He seems like a cool and talented dude, but apart from that then his documentaries has a level of access and focus that even few "official" behind the scene documentaries of games have.

  • Sjonsson
    • February 6, 2017 at 7:44 PM
    • #44
    Quote from (HP)

    On 2016-04-27 at 0:35 AM, (HP) said: Love how they disabled comments on that video.

    Lol yeah, really sells it. I won't take his word for anything after Alien: Colon Marines. If they'd release a kickass editor I would still be game. Like snapmap but with smaller parts, just a streamlined editor where you can push out maps fast. That'd be amazing.

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